As we told you earlier today, the High Tea Table in Cafe World is but a small part in a much larger event in the game celebrating the two-year anniversary. Within this celebration are sections split into different countries, with the first destination being Great Britain. As part of the goal series for this section - Winston's Royals - you'll need to build the High Tea Table, so we're here to help you figure out how to do just that.
The High Tea Table's base can be added to your cafe for free by looking under the Specials tab of the Functional menu. Once placed, you'll have the expected task of gathering multiple building ingredients with your friends' help. You'll need eight Fancy Tea Pots, 10 Delicate Teacups, six Silver Platters and 6 sets of Cream and Sugar dishes. Only the Fancy Tea Pot is earned through a general news post - you'll need to gather the other three items either using Cafe Cash or by sending out individual requests to your friends for help.
Once completed, this table has more of a function that simply looking pretty, as it gives you extra mastery points when serving "British" dishes. Remember, you can sort your Cookbook by nationality, so if you're looking to quickly master some dishes, go for these British offerings as you'll earn +1 point of extra mastery each time you serve a British dish with this table out and active in your cafe.
What do you think of the High Tea Table? Are you looking forward to serving high tea to the "Royals" in your cafe, or are you tired of endless building projects? Sound off in the comments.
Friday, September 30, 2011
CityVille Neighborhoods: Everything you need to know
Here we go, mayors. A new feature has been launched in CityVille that will help one of the biggest concerns I personally have with the game (and I know I'm not alone). A new Neighborhoods feature has launched to players above level 30, with at least 620 population, that will allow you to move homes (including high rises) into smaller areas to save space. This feature, you guessed it, is similar to the Mall feature, but here's a complete rundown of how this works for homes.
First and foremost, yes, you can have more than one Neighborhood in your town, and there are different types of Neighborhoods depending on the kinds of homes you'd like to store. Gated Communities cost 10,000 coins and store up to 15 Family Residences. Uptown Estates cost 15,000 coins and store 15 Apartments and finally, Palm Towers cost 20,000 coins and store 15 Vacation Home.
For our example, let's say you wanted to build a Gated Community in your town. You'd go into the store to purchase the base, as seen below, and would then need to whack that base six times to build up the frame.
From there, you'll instantly have access to two storage spots, of a possible five on the first "block," or "floor," if we're comparing this to the Mall. To fill these spaces, simply click on your empty Neighborhood and then click on "Fill" under one of the empty spaces. This will cause all of the buildings that can fit inside to glow. Click on one and voila! It's stored inside your Neighborhood, which will change shape and complexity as new buildings are added to it.
To unlock additional space inside your Neighborhoods, you'll need to ask your friends to staff extra spots, as seen above. The rate of one user per one storage slot isn't bad, really. Once your first block is full, you'll have to go through the process of asking for building materials to open up the second block. In our particular example of the Gated Community, you'll need five each of Red Bricks, Crossing Signs, Roof Tiles, Cement and Lumber. These are earned either by purchasing them outright with City Cash, or by asking your friends to send them to you.
When you've unlocked your second block, the process will repeat (and so on until you've unlocked and filled all three blocks, with more building materials being required the second time). Again, at first, these Neighborhoods may be incredibly space-consuming, but once they're full, you'll find them to be fairly space-saving, especially if you choose to place the largest homes in each category into storage. Don't worry about losing their stats, though, as you'll be able to collect rent as normal while they're inside. That is, you'll be able to click on your Neighborhood, and will then be asked to spend a larger amount of energy to collect from all "ready" buildings inside, just as you collect profits from your Mall.
All told, these are some fairly time consuming building projects, but if you're willing to go through with building them (and have plenty of friends around that are willing to help you out), you'll end up saving tons of space for future purchases, whether residential in nature or otherwise. We'll make sure to let you know when other kinds of Neighborhoods, for other kinds of homes are released, so keep checking back with us.
Check out the rest of our CityVille Cheats & Tips right here.
What do you think of the Neighborhoods feature? Is the space you saved substantial enough to warrant building them? Sound off in the comments.
First and foremost, yes, you can have more than one Neighborhood in your town, and there are different types of Neighborhoods depending on the kinds of homes you'd like to store. Gated Communities cost 10,000 coins and store up to 15 Family Residences. Uptown Estates cost 15,000 coins and store 15 Apartments and finally, Palm Towers cost 20,000 coins and store 15 Vacation Home.
For our example, let's say you wanted to build a Gated Community in your town. You'd go into the store to purchase the base, as seen below, and would then need to whack that base six times to build up the frame.
From there, you'll instantly have access to two storage spots, of a possible five on the first "block," or "floor," if we're comparing this to the Mall. To fill these spaces, simply click on your empty Neighborhood and then click on "Fill" under one of the empty spaces. This will cause all of the buildings that can fit inside to glow. Click on one and voila! It's stored inside your Neighborhood, which will change shape and complexity as new buildings are added to it.
To unlock additional space inside your Neighborhoods, you'll need to ask your friends to staff extra spots, as seen above. The rate of one user per one storage slot isn't bad, really. Once your first block is full, you'll have to go through the process of asking for building materials to open up the second block. In our particular example of the Gated Community, you'll need five each of Red Bricks, Crossing Signs, Roof Tiles, Cement and Lumber. These are earned either by purchasing them outright with City Cash, or by asking your friends to send them to you.
When you've unlocked your second block, the process will repeat (and so on until you've unlocked and filled all three blocks, with more building materials being required the second time). Again, at first, these Neighborhoods may be incredibly space-consuming, but once they're full, you'll find them to be fairly space-saving, especially if you choose to place the largest homes in each category into storage. Don't worry about losing their stats, though, as you'll be able to collect rent as normal while they're inside. That is, you'll be able to click on your Neighborhood, and will then be asked to spend a larger amount of energy to collect from all "ready" buildings inside, just as you collect profits from your Mall.
All told, these are some fairly time consuming building projects, but if you're willing to go through with building them (and have plenty of friends around that are willing to help you out), you'll end up saving tons of space for future purchases, whether residential in nature or otherwise. We'll make sure to let you know when other kinds of Neighborhoods, for other kinds of homes are released, so keep checking back with us.
Check out the rest of our CityVille Cheats & Tips right here.
What do you think of the Neighborhoods feature? Is the space you saved substantial enough to warrant building them? Sound off in the comments.
CityVille Neighborhood Goals: Everything you need to know
To go along with the launch of the new Neighborhoods feature in CityVille, there's also a goal set to complete as well. If you remember, these Neighborhoods allow you to store homes for easier bulk access, and also just to generally save space (a huge factor in the game to this day). This goal series starts with one called Neighborhood Watch! (or, "On the House," if you prefer), which sees you simply placing a Neighborhood into your town to get used to the feature.
Neighborhood Watch!
* Build a Neighborhood
* Place 2 Residences into a Neighborhood
As we told you in our guide to Neighborhoods, they come in three varieties (currently) and range in price from 10,000 to 20,000 coins, depending on the kind of home you are trying to store (basic residences, apartments or vacation homes). Once you complete the construction of the Neighborhood, you'll be given these two storage spaces for free, so just fill them up and complete the goal! You'll receive a cute Garden Gnome decoration as a prize.
Block Party
* Ask for 6 Neighborhood Event Posters
* Place one more Residence into your Neighborhood
* Place a Garden Gnome Decoration
Luckily, there's a "Place" button right next to this final task, so you don't have to search through your inventory to find the Garden Gnome manually. In the meantime, you'll need to ask a single friend to help you open up that new slot in your Neighborhood so that you can store your third residence. Finally, the Event Posters can be earned by posting a general news item to your wall. For finishing this second goal, you'll receive a Family Home residence, which gives you 90-170 population.
Movin' On Up
* Unlock Block 2
* Fill Block 2
As we told you in our guide, to unlock the next block of your Neighborhood, you'll need to collect building materials with the help of friends. Once you've unlocked the second block, you'll also need to gather more staff to unlock the final slots on that block, and then fill it completely with homes. Finishing this goal gives you the Neighborhood Watch item, a watch-tower that takes up a 2x2 area on your land and provides a 5% bonus to surrounding buildings.
Welcome Wagon
* Ask for 8 Neighborhood Bake Sale Goodies
* Build a second Neighborhood
* Fill one Neighborhood
This goal will likely take you the longest to complete, as it requires collecting even more building ingredients than before, and even more staff to completely fill one neighborhood to its max of 15 houses. Finishing off this final goal of the series gives you the Deluxe Tree House.
All in all, these goals don't really require rushing, but as I'm sure most of you will likely want to build Neighborhoods for your own space-saving plans, you'll eventually finish them off with time.
Check out the rest of our CityVille Cheats & Tips right here.
What do you think of the Neighborhood feature in CityVille? Do you like the rewards for these goals? Sound off in the comments.
Neighborhood Watch!
* Build a Neighborhood
* Place 2 Residences into a Neighborhood
As we told you in our guide to Neighborhoods, they come in three varieties (currently) and range in price from 10,000 to 20,000 coins, depending on the kind of home you are trying to store (basic residences, apartments or vacation homes). Once you complete the construction of the Neighborhood, you'll be given these two storage spaces for free, so just fill them up and complete the goal! You'll receive a cute Garden Gnome decoration as a prize.
Block Party
* Ask for 6 Neighborhood Event Posters
* Place one more Residence into your Neighborhood
* Place a Garden Gnome Decoration
Luckily, there's a "Place" button right next to this final task, so you don't have to search through your inventory to find the Garden Gnome manually. In the meantime, you'll need to ask a single friend to help you open up that new slot in your Neighborhood so that you can store your third residence. Finally, the Event Posters can be earned by posting a general news item to your wall. For finishing this second goal, you'll receive a Family Home residence, which gives you 90-170 population.
Movin' On Up
* Unlock Block 2
* Fill Block 2
As we told you in our guide, to unlock the next block of your Neighborhood, you'll need to collect building materials with the help of friends. Once you've unlocked the second block, you'll also need to gather more staff to unlock the final slots on that block, and then fill it completely with homes. Finishing this goal gives you the Neighborhood Watch item, a watch-tower that takes up a 2x2 area on your land and provides a 5% bonus to surrounding buildings.
Welcome Wagon
* Ask for 8 Neighborhood Bake Sale Goodies
* Build a second Neighborhood
* Fill one Neighborhood
This goal will likely take you the longest to complete, as it requires collecting even more building ingredients than before, and even more staff to completely fill one neighborhood to its max of 15 houses. Finishing off this final goal of the series gives you the Deluxe Tree House.
All in all, these goals don't really require rushing, but as I'm sure most of you will likely want to build Neighborhoods for your own space-saving plans, you'll eventually finish them off with time.
Check out the rest of our CityVille Cheats & Tips right here.
What do you think of the Neighborhood feature in CityVille? Do you like the rewards for these goals? Sound off in the comments.
CityVille says Viva Mexico! with new Mexican themed items
To celebrate Mexican Independence, Zynga has launched a full theme of Mexican themed items in CityVille this afternoon. These items range from small decorations to large landmarks, so we'll make sure to give you a complete rundown on these items to know what to expect. Keep in mind, while they do have a longer time limit than usual at anywhere from 12-14 days (the usual being a week), they will eventually vanish from the store, so do some shopping sooner, rather than later. Here's what's available:
Ice Cream Cart (Decoration)
* Costs: 5,000 coins
* Payout Bonus: 3% to surrounding businesses and homes; bonus 3% to Mexico themed items
Guerrero Residence (Home)
* Costs: 40 City Cash
* Population: 600-1200
* Rent: 296 coins every 18 hours
Sombrero Store (Business)
* Costs: 6,800 coins
* Requires: 170 Goods
* Supplies: 1,024 coins
Garcia House (Home)
* Costs: 13,500 coins
* Population: 120-240
* Rent: 18 coins every five minutes
Watch Tower (Decoration)
* Costs: 24 City Cash
* Payout Bonus: 24%; bonus 24% to Mexican themed items
Mayan Pyramid (Decoration)
* Costs: 72,000 coins
* Payout Bonus: 12%; bonus 12% to Mexican themed items
* Not Limited Edition!
Morelos Fort (Community Building)
* Costs: 70 City Cash
* Allows: 2,000 citizens added to max population cap
Hacienda de Dolores (Home)
* Costs: 65 City Cash
* Population: 1850-3650
* Rent: 451 coins every 3.1 days
House of Churros (Business)
* Costs: 40 City Cash
* Requires: 305 Goods
* Supplies: 1648 coins
On top of all of this, there's also a Mexico Mystery Crate available for 40 City Cash that contains one of four items: the Morelos Fort, Hacienda de Dolores, Guerrero Residence or House of Churros. Sure, you'd get two items from this crate at a discounted price, but remember that there's no guarantee you won't receive duplicates when purchasing more than one crate. That is, if you're going for both the Hacienda and the Fort, you may very well end up with two House of Churros instead.
Either way, we'll make sure to let you know if other items are added in this Mexican Independence celebration theme, but we wouldn't be surprised if it's a one-time-deal.
What do you think of this new theme of items? Which ones have you purchased for your town and which ones will you skip? Sound off in the comments.
Ice Cream Cart (Decoration)
* Costs: 5,000 coins
* Payout Bonus: 3% to surrounding businesses and homes; bonus 3% to Mexico themed items
Guerrero Residence (Home)
* Costs: 40 City Cash
* Population: 600-1200
* Rent: 296 coins every 18 hours
Sombrero Store (Business)
* Costs: 6,800 coins
* Requires: 170 Goods
* Supplies: 1,024 coins
Garcia House (Home)
* Costs: 13,500 coins
* Population: 120-240
* Rent: 18 coins every five minutes
Watch Tower (Decoration)
* Costs: 24 City Cash
* Payout Bonus: 24%; bonus 24% to Mexican themed items
Mayan Pyramid (Decoration)
* Costs: 72,000 coins
* Payout Bonus: 12%; bonus 12% to Mexican themed items
* Not Limited Edition!
Morelos Fort (Community Building)
* Costs: 70 City Cash
* Allows: 2,000 citizens added to max population cap
Hacienda de Dolores (Home)
* Costs: 65 City Cash
* Population: 1850-3650
* Rent: 451 coins every 3.1 days
House of Churros (Business)
* Costs: 40 City Cash
* Requires: 305 Goods
* Supplies: 1648 coins
On top of all of this, there's also a Mexico Mystery Crate available for 40 City Cash that contains one of four items: the Morelos Fort, Hacienda de Dolores, Guerrero Residence or House of Churros. Sure, you'd get two items from this crate at a discounted price, but remember that there's no guarantee you won't receive duplicates when purchasing more than one crate. That is, if you're going for both the Hacienda and the Fort, you may very well end up with two House of Churros instead.
Either way, we'll make sure to let you know if other items are added in this Mexican Independence celebration theme, but we wouldn't be surprised if it's a one-time-deal.
What do you think of this new theme of items? Which ones have you purchased for your town and which ones will you skip? Sound off in the comments.
FarmVille Livestock Pen: Everything you need to know
While we may already have a place to store our Sheep and Pigs, a new Livestock Pen has launched in FarmVille this evening giving you even more room to do just that (on top of storing other kinds of animals, of course). This Livestock Pen allows you to store animals like Goats, Alpacas and Llamas (on top of your Sheep and Pigs) but unfortunately won't let you store any Sheep or Pig that you've created or received by breeding.
As usual, you'll be given the frame to your first Livestock Pen the next time you login to the game. From there, you'll need to collect some building materials, including 10 each of Water Pumps, Wires and Steel Beams. Yes, these Steel Beams are the same items you need to collect for the Lighthouse Cove repair project, so you'll need to prioritize which item you'll place these materials into first.
Once you've finished building the Livestock Pen, you'll be able to browse all of the animals that can possibly be stored inside by looking at the interior menu and then browsing through the 19 pages of animals inside. You'll be given a Red Goat for free when completing your Livestock Pen, and will then have 19 more spaces to fill with animals, for a full capacity of 20 as of this writing.
In terms of breeding, remember that you only need to have one of each kind of animal in your Livestock Pen in order to trigger "breeding." The cribs that you'll receive from your own Livestock Pens are guaranteed to be one of the animals currently placed inside, but when claiming them from friends, they can either be rare or common animals that can also be stored inside. To be specific, orange cribs contain common mystery babies, while purple cribs contains rare animals that may even include former limited edition animals that cost less than 15 Farm Cash when originally released in the store. As with other mystery babies, the common babies take 10 Animal Feed to grow, while rare babies take 30.
All in all, this new Livestock Pen is the fifth of seven eventual animal breeding habitats we'll see released in the game. While we don't have any specific details about what the next two buildings will be, we'll make sure to let you know what they are once they release in the game.
Check out the rest of our FarmVille Cheats & Tips right here.
What do you think of the Livestock Pen? Do you think there was a need for another building that could store Sheep or Pigs? Sound off in the comments.
As usual, you'll be given the frame to your first Livestock Pen the next time you login to the game. From there, you'll need to collect some building materials, including 10 each of Water Pumps, Wires and Steel Beams. Yes, these Steel Beams are the same items you need to collect for the Lighthouse Cove repair project, so you'll need to prioritize which item you'll place these materials into first.
Once you've finished building the Livestock Pen, you'll be able to browse all of the animals that can possibly be stored inside by looking at the interior menu and then browsing through the 19 pages of animals inside. You'll be given a Red Goat for free when completing your Livestock Pen, and will then have 19 more spaces to fill with animals, for a full capacity of 20 as of this writing.
In terms of breeding, remember that you only need to have one of each kind of animal in your Livestock Pen in order to trigger "breeding." The cribs that you'll receive from your own Livestock Pens are guaranteed to be one of the animals currently placed inside, but when claiming them from friends, they can either be rare or common animals that can also be stored inside. To be specific, orange cribs contain common mystery babies, while purple cribs contains rare animals that may even include former limited edition animals that cost less than 15 Farm Cash when originally released in the store. As with other mystery babies, the common babies take 10 Animal Feed to grow, while rare babies take 30.
All in all, this new Livestock Pen is the fifth of seven eventual animal breeding habitats we'll see released in the game. While we don't have any specific details about what the next two buildings will be, we'll make sure to let you know what they are once they release in the game.
Check out the rest of our FarmVille Cheats & Tips right here.
What do you think of the Livestock Pen? Do you think there was a need for another building that could store Sheep or Pigs? Sound off in the comments.
Thursday, September 29, 2011
Adventure World Mountain Pass Expedition: Everything you need to know
As you make your way through Adventure World, you'll eventually unlock the Mountain Pass Expedition. To be specific, this Expedition is the fourth you'll unlock, immediately after Jungle Run, and it requires quite a few items to begin. You'll need 250 Supplies, and two units each of Food, Fuel and Water. You can either collect these items from buildings in your own Base Camp, or by visiting your friends' camps and collecting them there. The maximum rewards for this Expedition are 1,050 coins and 1 Water (of course, in addition to all of the XP and coins you'll earn by simply playing through it). You have one day to finish the Expedition off, so let's take a look at what you'll need to do to do just that.
Once you start this particular Expedition, you'll find yourself on the top of a mountain, on a path that was destroyed by a landslide. You'll need to find a safer route through the area, along with completing some quests along the way.
Survey the Pass
Plant the First Trail Marker
Plant the Second Trail Marker
Plant the Third Trail Marker
Plant the Fourth Trail Marker
This is the main quest for this Expedition, and it sees you planting survey flags in flag stands scattered throughout this map. Remember, you can click on the "Show Me" button to have the camera automatically zoom to that particular stand, giving you a general idea of the direction you need to travel, but not showing you the exact path. To make matters more complicated, there are plenty of traps and clouds blocking your path / view of the land, so you'll need to take this one slowly to not miss anything along the way.
Clear the Pass
Disarm 2 Spear Traps
Clear 4 Bushes
Clear 4 Mountain Shrubs
This Expedition introduces us to a new kind of trap - the Spear Trap. These traps are identified by the gray square grates on the ground, which have spears shoot up from them periodically. The switch to then them off is a stone tablet that you'll find somewhere on the map. These tablets can be out in the open, as seen in the image below, or they can be covered up with vines, forcing you to click on any matching rock until you uncover the switch.
Make the Pass Safe
Defeat 4 Bushmaster Snakes
You won't earn this particular quest until you've already passed a few traps and placed a Trail Marker. Once you eventually find a snake, you'll be told to clear out any that you find, or enough to reach four and complete this quest. They appear freely on the map, and don't look to be those that "hide" in Bushes, so you'll know when you should be ready for a fight.
Once you finish this Expedition, you may or may not earn a mastery star, depending on how thoroughly you completed all of your tasks or cleared the map. Remember, if you repeat these Expeditions to earn more mastery points, your rewards will go up. You can learn more about Expedition mastery in our guide.
Check out the rest of our Adventure World Cheats & Tips right here.
Have you reached the Mountain Pass Expedition yet? What do you think of the new gameplay elements introduced via this Expedition? Sound off in the comments.
Once you start this particular Expedition, you'll find yourself on the top of a mountain, on a path that was destroyed by a landslide. You'll need to find a safer route through the area, along with completing some quests along the way.
Survey the Pass
Plant the First Trail Marker
Plant the Second Trail Marker
Plant the Third Trail Marker
Plant the Fourth Trail Marker
This is the main quest for this Expedition, and it sees you planting survey flags in flag stands scattered throughout this map. Remember, you can click on the "Show Me" button to have the camera automatically zoom to that particular stand, giving you a general idea of the direction you need to travel, but not showing you the exact path. To make matters more complicated, there are plenty of traps and clouds blocking your path / view of the land, so you'll need to take this one slowly to not miss anything along the way.
Clear the Pass
Disarm 2 Spear Traps
Clear 4 Bushes
Clear 4 Mountain Shrubs
This Expedition introduces us to a new kind of trap - the Spear Trap. These traps are identified by the gray square grates on the ground, which have spears shoot up from them periodically. The switch to then them off is a stone tablet that you'll find somewhere on the map. These tablets can be out in the open, as seen in the image below, or they can be covered up with vines, forcing you to click on any matching rock until you uncover the switch.
Make the Pass Safe
Defeat 4 Bushmaster Snakes
You won't earn this particular quest until you've already passed a few traps and placed a Trail Marker. Once you eventually find a snake, you'll be told to clear out any that you find, or enough to reach four and complete this quest. They appear freely on the map, and don't look to be those that "hide" in Bushes, so you'll know when you should be ready for a fight.
Once you finish this Expedition, you may or may not earn a mastery star, depending on how thoroughly you completed all of your tasks or cleared the map. Remember, if you repeat these Expeditions to earn more mastery points, your rewards will go up. You can learn more about Expedition mastery in our guide.
Check out the rest of our Adventure World Cheats & Tips right here.
Have you reached the Mountain Pass Expedition yet? What do you think of the new gameplay elements introduced via this Expedition? Sound off in the comments.
Cafe World Designing Lisa Goals: Everything you need to know
A new goal series has shown up on the official Cafe World forums, but I personally don't have it in my game yet. Does this mean the goals are unreleased, or could they just be on a slow rollout? Either way, here's a look at the Designing Lisa goal series in Cafe World, which may or may not require you to cook different dishes than those listed here. If you're skeptical, just use these as a sort of outline, and wait until the goals actually show up in your game to take them seriously.
Designing Lisa 1
Ask for 8 Cloth Swatches
Serve 10 BBQ Chicken
Ask for 8 Paint Sample Cards
Apparently, Lisa is an interior design student, and wants to practice some of her skills inside your cafe. You'll need to help her do just that by asking your friends for the Swatches and the Paint Sample Cards, along with cooking BBQ Chicken, which takes five hours to cook.
Designing Lisa 2
Serve 30 Corndogs
Purchase 3 New Tables
Purchase 3 New Chairs
It doesn't look to matter which table or chair type you purchase, so feel free to purchase the cheapest ones available. Meanwhile, Corndogs take just one hour to prepare.
Designing Lisa 3
Purchase 3 New Floor Tiles
Ask for 8 Blue Rotini
Ask for 8 Red Farfalle
Don't worry about ruining your flooring, chefs. As soon as you purchase these floor tiles (perhaps after you finish this goal), you'll be able to swap them back out for your original floor tiles. Again, it doesn't seem to matter which floor tile you purchase, so save some coins and go cheap. For finishing this goal, you'll receive the Three-Color Pasta recipe for cooking in your cafe.
Designing Lisa 4
Serve Three-Color Pasta 12 Times
Ask for 6 Mixed Greens
Ask for 10 Dandelions
If you don't want to wait the six hours it takes Three-Color Pasta to cook, you can ask for these servings as well. For finishing this goal, you'll earn another new recipe: Dandelion Salad.
Designing Lisa 5
Purchase 3 New Wall Tiles
Serve 10 Kabayaki
Serve Dandelion Salad 40 Times
Kabayaki takes 12 hours to cook, but remember to bust out some spices or extra servings from your Gift Box if you're not in the mood to wait.
Designing Lisa 6
Ask for 10 Sea Scallops
Serve 16 Cranberry Casseroles
Ask for 8 Creme Fraiche
The Cranberry Casserole dish is earned by completing the Picnic at the Park catering order with a three star rating. It takes six hours to cook. Yet again, you'll be given a new recipe for completing this goal: Fancy Gourmet Sampler.
Designing Lisa 7
Serve Cup o' Joe 5 Times
Serve 12 Osso Bucco
Serve Fancy Gourmet Samplers 20 Times
The Osso Bucco takes 18 hours to cook. Meanwhile, you'll earn six servings of Cup o' Joe in a single preparation (costing nine energy), so just make it once and then serve five guests to finish that task off.
Designing Lisa 8
Buy any 3 Decor Items
Serve 45 Eggs Benedict
Master Dandelion Salad Through Level 1
Eggs Benedict takes six hours to cook. With this goal, you will have reached the end of the Designing Lisa series, but this one doesn't go out on a bang. That is, you aren't looking at another new recipe here; rather, just 3,000 coins and 300 Cafe Points.
And there you have it! A fairly standard goal series that will reward you with a couple of recipes for your time. There doesn't look to be a time limit on completing these goals, so feel free to finish that catering order or other goal series you're working on first.
What do you think of the Designing Lisa goals? Have they shown up in your cafe yet? Sound off in the comments.
Designing Lisa 1
Ask for 8 Cloth Swatches
Serve 10 BBQ Chicken
Ask for 8 Paint Sample Cards
Apparently, Lisa is an interior design student, and wants to practice some of her skills inside your cafe. You'll need to help her do just that by asking your friends for the Swatches and the Paint Sample Cards, along with cooking BBQ Chicken, which takes five hours to cook.
Designing Lisa 2
Serve 30 Corndogs
Purchase 3 New Tables
Purchase 3 New Chairs
It doesn't look to matter which table or chair type you purchase, so feel free to purchase the cheapest ones available. Meanwhile, Corndogs take just one hour to prepare.
Designing Lisa 3
Purchase 3 New Floor Tiles
Ask for 8 Blue Rotini
Ask for 8 Red Farfalle
Don't worry about ruining your flooring, chefs. As soon as you purchase these floor tiles (perhaps after you finish this goal), you'll be able to swap them back out for your original floor tiles. Again, it doesn't seem to matter which floor tile you purchase, so save some coins and go cheap. For finishing this goal, you'll receive the Three-Color Pasta recipe for cooking in your cafe.
Designing Lisa 4
Serve Three-Color Pasta 12 Times
Ask for 6 Mixed Greens
Ask for 10 Dandelions
If you don't want to wait the six hours it takes Three-Color Pasta to cook, you can ask for these servings as well. For finishing this goal, you'll earn another new recipe: Dandelion Salad.
Designing Lisa 5
Purchase 3 New Wall Tiles
Serve 10 Kabayaki
Serve Dandelion Salad 40 Times
Kabayaki takes 12 hours to cook, but remember to bust out some spices or extra servings from your Gift Box if you're not in the mood to wait.
Designing Lisa 6
Ask for 10 Sea Scallops
Serve 16 Cranberry Casseroles
Ask for 8 Creme Fraiche
The Cranberry Casserole dish is earned by completing the Picnic at the Park catering order with a three star rating. It takes six hours to cook. Yet again, you'll be given a new recipe for completing this goal: Fancy Gourmet Sampler.
Designing Lisa 7
Serve Cup o' Joe 5 Times
Serve 12 Osso Bucco
Serve Fancy Gourmet Samplers 20 Times
The Osso Bucco takes 18 hours to cook. Meanwhile, you'll earn six servings of Cup o' Joe in a single preparation (costing nine energy), so just make it once and then serve five guests to finish that task off.
Designing Lisa 8
Buy any 3 Decor Items
Serve 45 Eggs Benedict
Master Dandelion Salad Through Level 1
Eggs Benedict takes six hours to cook. With this goal, you will have reached the end of the Designing Lisa series, but this one doesn't go out on a bang. That is, you aren't looking at another new recipe here; rather, just 3,000 coins and 300 Cafe Points.
And there you have it! A fairly standard goal series that will reward you with a couple of recipes for your time. There doesn't look to be a time limit on completing these goals, so feel free to finish that catering order or other goal series you're working on first.
What do you think of the Designing Lisa goals? Have they shown up in your cafe yet? Sound off in the comments.
CityVille Most Valuable Palace allows your citizens to live like MVPs
It looks like one final item has been added to the sports theme of items in CityVille, in the form of a new house that's only available for a very, very limited time (we're talking less than a day). The MVP - Most Valuable Palace home costs a whopping 80 City Cash to add to your town, but it adds an equally large figure of 2,500 citizens to your town.
If you're lucky enough to have that number upgraded through random boosts (remember, your friends "tending" to the home can trigger those same boosts), you can eventually raise that 2,500 number to 4,500 citizens! That's a huge group of MVPs (how will they all share that tiny basketball court?)! Once you've built this one (it takes up just a 5x5 square), it will generate 494 coins and can be collected from once each day.
Again, this is an incredibly limited time offer. In the time you're reading this, the house is slipping farther and farther out of your grasp, so what are you waiting for?! If you have any interest in this one whatsoever, head into the store before it expires (perhaps for good).
Is 80 City Cash too much to pay for a single home, even one with such impressive stats? Will you purchase the MVP - Most Valuable Palace for your city in CityVille? Sound off in the comments.
If you're lucky enough to have that number upgraded through random boosts (remember, your friends "tending" to the home can trigger those same boosts), you can eventually raise that 2,500 number to 4,500 citizens! That's a huge group of MVPs (how will they all share that tiny basketball court?)! Once you've built this one (it takes up just a 5x5 square), it will generate 494 coins and can be collected from once each day.
Again, this is an incredibly limited time offer. In the time you're reading this, the house is slipping farther and farther out of your grasp, so what are you waiting for?! If you have any interest in this one whatsoever, head into the store before it expires (perhaps for good).
Is 80 City Cash too much to pay for a single home, even one with such impressive stats? Will you purchase the MVP - Most Valuable Palace for your city in CityVille? Sound off in the comments.
Kixeye's War Commander blasts onto Facebook for all to conquer
Hardcore gamers have established a beachhead on Facebook, and now can make their next offensive in War Commander. The next social strategy game by San Francisco-based Kixeye has entered public beta is now live and available for all would-be commanders on Facebook to dominate with. The game isn't a far cry from the studio's previous efforts, except for one thing.
Players can finally control individual units on the battle field in real time as they slaughter enemy units and demolish buildings. Clearly inspired by traditional strategy staples like Command and Conquer on the PC, War Commander continues the developer's tradition of real time gameplay with asynchronous interaction between friends ... or enemies.
Based on our time trying out the game's closed beta test, our very own Brandy Shaul found attacking and defending bases to be a largely passive experience, regardless of whether you can now directly control units. Personally, I find the choice to decide which unit gets fired at first by enemy defense turrets a strategic boost, though a small one.
Regardless, this marks Kixeye's next step in its ultimate goal to bring a true RTS (real time strategy) experience to Facebook, Kixeye CEO Will Harbin told VentureBeat. "It's the most advanced strategy game ever created for Facebook," Harbin said. "We're getting closer and closer to real-time strategy titles that you've seen on the PC."
Gallery: War Commander on Facebook
Based on my brief experience with the game, War Commander suffers from brief lag issues at the moment, with intermittent pauses during gameplay. However, Kixeye appears to be hard at work on optimizing the game already. (It is in "open beta," after all.) "We're learning from the past and optimizing the code base more and more," Harbin told VentureBeat.
While Kixeye mentioned that it's "waiting for an onslaught of competition" that it has yet to see, the company does have one worthy opponent that it has already exchanged stern words with over its most recent release, Kabam and Edgeworld. We're sure this rivalry is far from over, so why not check the latest traded blow right now?
Click here to play War Commander on Facebook Now >
Are you a fan of hardcore strategy games on Facebook? Regardless, what do you think of the growing hardcore scene on the platform traditionally dominated by mothers and other casual players? Sound off in the comments. 1 Comment
Players can finally control individual units on the battle field in real time as they slaughter enemy units and demolish buildings. Clearly inspired by traditional strategy staples like Command and Conquer on the PC, War Commander continues the developer's tradition of real time gameplay with asynchronous interaction between friends ... or enemies.
Based on our time trying out the game's closed beta test, our very own Brandy Shaul found attacking and defending bases to be a largely passive experience, regardless of whether you can now directly control units. Personally, I find the choice to decide which unit gets fired at first by enemy defense turrets a strategic boost, though a small one.
Regardless, this marks Kixeye's next step in its ultimate goal to bring a true RTS (real time strategy) experience to Facebook, Kixeye CEO Will Harbin told VentureBeat. "It's the most advanced strategy game ever created for Facebook," Harbin said. "We're getting closer and closer to real-time strategy titles that you've seen on the PC."
Gallery: War Commander on Facebook
Based on my brief experience with the game, War Commander suffers from brief lag issues at the moment, with intermittent pauses during gameplay. However, Kixeye appears to be hard at work on optimizing the game already. (It is in "open beta," after all.) "We're learning from the past and optimizing the code base more and more," Harbin told VentureBeat.
While Kixeye mentioned that it's "waiting for an onslaught of competition" that it has yet to see, the company does have one worthy opponent that it has already exchanged stern words with over its most recent release, Kabam and Edgeworld. We're sure this rivalry is far from over, so why not check the latest traded blow right now?
Click here to play War Commander on Facebook Now >
Are you a fan of hardcore strategy games on Facebook? Regardless, what do you think of the growing hardcore scene on the platform traditionally dominated by mothers and other casual players? Sound off in the comments. 1 Comment
Empires & Allies Red Tide Rising Goals: Everything you need to know
It looks like our very own little Cold War is about to erupt in Empires & Allies, as Zynga has introduced new Goals to the game to coincide with the Red Tide Rising item event. This long, limited edition series of a whopping seven Goals will send you on a hunt for the mysterious Element Z that ... doesn't seem to go much of anywhere. Hey, at least you'll score a sweet Tank and other rewards for your hard work. Here's everything you need to know about the Red Tide Rising Goals in E&A:
Come Together
* Harvest from 8 Neighbor Farms
* Revive 6 Neighbor Farms
* Collect from 20 Neighbor Houses
This is all about visiting friends. In fact, considering each friend visit grants you five friendly actions, it will take at least six visitations to complete this Goal. And once you do, an EMP power-up awaits as your reward.
Come Together
Capture Evidence
* Collect 5 Defecting Scientists
In this simple Goal, all you need to do is ask your friends for this item, which we'd imagine you're all familiar with by now. Once you do, enjoy a free 1,000 Coins.
The More the Merrier
* Have 2 New Friends Play E&A
Alright, now this is just downright mean. Apparently, it's up to you to be an ambassador for Zynga's strategy game. You must invite two friends who have yet to play E&A, so have fun with that. Hey, you could always just make two mock accounts, have them befriend your real one, install the game via an invite from the real account and finally delete them. But you didn't hear that from us. Your reward for this Goal is a limited edition Sputnik Statue.
Red Tide Rising items
Tooling Up
* Have 10 Army Upgrades
* Build 8 Army Units
* Place 8 Army Units
To upgrade your Army or Land units, use the Army Research Lab (find out how in our guide right here). Then, the next two Goals are simple: Just build some throwaway units like Cadet Soldiers, which cost 100 Coins apiece, and place them. For completing these tasks, enjoy a free 100 Oil.
Release the Hounds
* Use Upgraded Army Units to Destroy 22 Enemy Units
* Use Upgrade Army Units to Inflict 1,000 Damage
This Goal doesn't dictate where exactly you have to destroy or damage said units, so try just entering a low-level Campaign battle and wreaking havoc on Captain Krunsch. You can also retreat from battles to avoid losing any of your precious upgraded Army units. This Goal, once completed, will reward you with 100 Wood.
Red Tide Rising items 2
Disposal!
* Collect 5 Bomb Disposal Robots
This simple Goal requires that you ask friends for the Robots, so ask away and be done with it. You'll score another 1,000 Coins for completing this Goal.
Shared Meal!
* Harvest 24 Red Onions
* Harvest 12 Neighbors' Farms
* Collect 250 Oil
To harvest 24 Red Onions, you will need a total of 9,216 Coins, and each crop takes 1 day and eight hours to complete. To harvest 12 Neighbor Farms, you will have to visit at least three friends. Your reward for completing this Goal is a limited edition Tank, the SU-122 with an impressive 200 Health.
[Source: Empires and Allies Base]
Have you started these new Russian-themed Goals yet? What do you think of the rewards at stake, and what tips might you have for completing these Goals even faster? Sound off in the comments. 1 Comment
Come Together
* Harvest from 8 Neighbor Farms
* Revive 6 Neighbor Farms
* Collect from 20 Neighbor Houses
This is all about visiting friends. In fact, considering each friend visit grants you five friendly actions, it will take at least six visitations to complete this Goal. And once you do, an EMP power-up awaits as your reward.
Come Together
Capture Evidence
* Collect 5 Defecting Scientists
In this simple Goal, all you need to do is ask your friends for this item, which we'd imagine you're all familiar with by now. Once you do, enjoy a free 1,000 Coins.
The More the Merrier
* Have 2 New Friends Play E&A
Alright, now this is just downright mean. Apparently, it's up to you to be an ambassador for Zynga's strategy game. You must invite two friends who have yet to play E&A, so have fun with that. Hey, you could always just make two mock accounts, have them befriend your real one, install the game via an invite from the real account and finally delete them. But you didn't hear that from us. Your reward for this Goal is a limited edition Sputnik Statue.
Red Tide Rising items
Tooling Up
* Have 10 Army Upgrades
* Build 8 Army Units
* Place 8 Army Units
To upgrade your Army or Land units, use the Army Research Lab (find out how in our guide right here). Then, the next two Goals are simple: Just build some throwaway units like Cadet Soldiers, which cost 100 Coins apiece, and place them. For completing these tasks, enjoy a free 100 Oil.
Release the Hounds
* Use Upgraded Army Units to Destroy 22 Enemy Units
* Use Upgrade Army Units to Inflict 1,000 Damage
This Goal doesn't dictate where exactly you have to destroy or damage said units, so try just entering a low-level Campaign battle and wreaking havoc on Captain Krunsch. You can also retreat from battles to avoid losing any of your precious upgraded Army units. This Goal, once completed, will reward you with 100 Wood.
Red Tide Rising items 2
Disposal!
* Collect 5 Bomb Disposal Robots
This simple Goal requires that you ask friends for the Robots, so ask away and be done with it. You'll score another 1,000 Coins for completing this Goal.
Shared Meal!
* Harvest 24 Red Onions
* Harvest 12 Neighbors' Farms
* Collect 250 Oil
To harvest 24 Red Onions, you will need a total of 9,216 Coins, and each crop takes 1 day and eight hours to complete. To harvest 12 Neighbor Farms, you will have to visit at least three friends. Your reward for completing this Goal is a limited edition Tank, the SU-122 with an impressive 200 Health.
[Source: Empires and Allies Base]
Have you started these new Russian-themed Goals yet? What do you think of the rewards at stake, and what tips might you have for completing these Goals even faster? Sound off in the comments. 1 Comment
Wednesday, September 28, 2011
Adventure World Cheats & Tips Guide
In Zynga's Adventure World, you'll explore volcanoes, search ruins, fight monsters, trek across mountains, wade through swamps, and eventually discover El Dorado itself! Adventure World is 40 times bigger than any of Zynga's other games, and its jam-packed with difficult puzzles and mysteries. That's where our Adventure World Cheats & Tips Guide comes in.
Adventure World is nothing like FarmVille, CityVille, or any of Zynga's other games. But luckily we have the Adventure World cheats and tips to get you through the game without a hitch. Whether you're an Adventure World know-it-all or you're just getting started, I guarantee you'll learn all kinds of cheats, tricks, and more from our Adventure World Cheats & Tips Guide.
Older posts can be found at the bottom of the list.
adventure world cheats cave of montezumaAdventure World Cheats & Tips:
Cave of Montezuma Guide
adventure world cheats ram runnerAdventure World Cheats & Tips:
Ram Runner Guide adventure world cheats tool upgradeAdventure World Cheats & Tips:
Tool Upgrade Guide
adventure world cheats mountain pasAdventure World Cheats & Tips:
Mountain Pass Expedition Guide adventure world cheats deep jungleAdventure World Cheats & Tips:
Deep Jungle Quests Guide
adventure world cheats avatar clothesAdventure World Cheats & Tips:
Avatar Appearance Guide adventure world cheats base camp expansionAdventure World Cheats & Tips:
Base Camp Expansion Guide
adventure world cheats expedition masteryAdventure World Cheats & Tips:
Expedition Mastery Guide adventure world cheats zynga faq questionsAdventure World Cheats & Tips:
FAQ - Zynga answers our questions
adventure world cheats jungle runAdventure World Cheats & Tips:
Jungle Run Expedition Guide adventure world cheats snake marshAdventure World Cheats & Tips:
Snake Marsh Expedition Guide
adventure world cheats quests prologueAdventure World Cheats & Tips:
Prologue Quests Guide adventure world cheats previewAdventure World Cheats & Tips:
Preview
Check out our other guides:
cityville cheats guideCityVille Cheats & Tips Guide empires allies cheatsEmpires & Allies Cheats & Tips Guide
Click here to play Adventure World on Facebook Now >
Do you have any more Adventure World Cheats & Tips? Or looking for friends to play the game with? Leave a post in the comments below!
Adventure World is nothing like FarmVille, CityVille, or any of Zynga's other games. But luckily we have the Adventure World cheats and tips to get you through the game without a hitch. Whether you're an Adventure World know-it-all or you're just getting started, I guarantee you'll learn all kinds of cheats, tricks, and more from our Adventure World Cheats & Tips Guide.
Older posts can be found at the bottom of the list.
adventure world cheats cave of montezumaAdventure World Cheats & Tips:
Cave of Montezuma Guide
adventure world cheats ram runnerAdventure World Cheats & Tips:
Ram Runner Guide adventure world cheats tool upgradeAdventure World Cheats & Tips:
Tool Upgrade Guide
adventure world cheats mountain pasAdventure World Cheats & Tips:
Mountain Pass Expedition Guide adventure world cheats deep jungleAdventure World Cheats & Tips:
Deep Jungle Quests Guide
adventure world cheats avatar clothesAdventure World Cheats & Tips:
Avatar Appearance Guide adventure world cheats base camp expansionAdventure World Cheats & Tips:
Base Camp Expansion Guide
adventure world cheats expedition masteryAdventure World Cheats & Tips:
Expedition Mastery Guide adventure world cheats zynga faq questionsAdventure World Cheats & Tips:
FAQ - Zynga answers our questions
adventure world cheats jungle runAdventure World Cheats & Tips:
Jungle Run Expedition Guide adventure world cheats snake marshAdventure World Cheats & Tips:
Snake Marsh Expedition Guide
adventure world cheats quests prologueAdventure World Cheats & Tips:
Prologue Quests Guide adventure world cheats previewAdventure World Cheats & Tips:
Preview
Check out our other guides:
cityville cheats guideCityVille Cheats & Tips Guide empires allies cheatsEmpires & Allies Cheats & Tips Guide
Click here to play Adventure World on Facebook Now >
Do you have any more Adventure World Cheats & Tips? Or looking for friends to play the game with? Leave a post in the comments below!
Idle Games shows first game Idle Worship's true social colors [Video]
Since co-founding social game hit maker Playdom, Rick Thompson has grown tired of the friend bar beneath Faecbook games. No, scratch that: He's grown tired of the way traditional Facebook games operate ... period. His contempt for this arguably tired form of Facebook game has helped spawn Idle Games and its first ever Facebook game, Idle Worship.
We first heard word of the potentially revolutionary social game way back in April, and Idle Games has launched the game into a closed beta test before presenting it to the audience of TechCrunch Disrupt, an event in San Francisco celebrating tech startups ran by TechCrunch. The overall gameplay of Idle Worship hasn't changed since we first heard about it, but now we have fancy video that reveals more of what the game is all about.
Through Idle Games's Idle Engine, Idle Worship does away with the friend found in almost all social games. Instead, your island of Mudlings (the people you oversee with either benevolence or tyranny) will be surrounded by not only your friends' islands, but players' islands based on how their Facebook profiles match up with your own.
Going even further, the game will slowly curate which of your friendships are stronger by bringing more active friends closer to your island, which is always at the center, and pushing your inactive friends away from your island. And, according to Idle Games CEO Jeffrey Hyman, your interactions with your friends will send ripples throughout the entire game in real time.
Through innovations like these, Hyman aims for Idle Games to become "the Pixar of casual games," according to TechCrunch. To better understand what we mean, check out Hyman's presentation below, and sign up for the ongoing closed beta test of the game right here.
Do you plan on signing up for the closed beta test of Idle Worship? What excites you most (or doesn't excite you) about the game? Sound off in the comments. 1 Comment
We first heard word of the potentially revolutionary social game way back in April, and Idle Games has launched the game into a closed beta test before presenting it to the audience of TechCrunch Disrupt, an event in San Francisco celebrating tech startups ran by TechCrunch. The overall gameplay of Idle Worship hasn't changed since we first heard about it, but now we have fancy video that reveals more of what the game is all about.
Through Idle Games's Idle Engine, Idle Worship does away with the friend found in almost all social games. Instead, your island of Mudlings (the people you oversee with either benevolence or tyranny) will be surrounded by not only your friends' islands, but players' islands based on how their Facebook profiles match up with your own.
Going even further, the game will slowly curate which of your friendships are stronger by bringing more active friends closer to your island, which is always at the center, and pushing your inactive friends away from your island. And, according to Idle Games CEO Jeffrey Hyman, your interactions with your friends will send ripples throughout the entire game in real time.
Through innovations like these, Hyman aims for Idle Games to become "the Pixar of casual games," according to TechCrunch. To better understand what we mean, check out Hyman's presentation below, and sign up for the ongoing closed beta test of the game right here.
Do you plan on signing up for the closed beta test of Idle Worship? What excites you most (or doesn't excite you) about the game? Sound off in the comments. 1 Comment
Have the (retro) time of your life in Dirty Dancing on Facebook
When we first found that a Dirty Dancing Facebook game was in the works, I admittedly almost thought I was dreaming. But nay, it is, in fact, real and has officially launched on the platform. Toronto-based developer Social Game Universe and Lionsgate have released a retro-inspired social homage to one of the arguably greatest '80s flicks of all time. (Personally, it's not my schtick, but even I wouldn't argue with the 10.9 million fans of Dirty Dancing on Facebook.)
"We wanted to create a game that would not only capture the essence and aesthetic of the Dirty Dancing film, but also offer Facebook gamers an opportunity to experience it in a whole new way," Social Game Universe CEO Nathon Gunn said in a release. "By enabling players to partner with their Facebook friends to generate love and romance at Kellerman's, they can add their own unique spin to the game, creating a different social experience for each player."
Just like we heard before, players will essentially curate an 8-bit version of the Kellerman's Resort from the movie through little blasts of lovey-dovey stuff called Romance Waves, which will make your guests stay longer. Players, guided by either Johnny or Baby from the classic film (Patrick Swayze and Jennifer Grey, respectively), perform dance rehearsals with combinations of different dance techniques to garner more Romance Waves.
Upon starting the game, each player chooses their own style of dance from a small selection, which becomes their permanent style. When recruiting friends asynchronously for dance rehearsals comprised of three dancers, you will unlock new dance combinations and collect even more Romance Waves to keep guests falling in love, sticking around longer, and spending coins on your various attractions.
Dirty Dancing Facebook in Action
To keep faithful to its legendary source material, every Romance Wave blast will let out clips from songs featured in Dirty Dancing's Oscar-winning soundtrack. And as players discover new dance rehearsal combinations, they will unlock secret combinations for big Romance Wave rewards. Of course, you can also boost your progress by spending Watermelons, the game's paid currency, on decorations and attractions to get your guests to spend.
This all creates a cycle of finding new dance routines through combining your friends' dance styles in new ways, bursts of Romance and expanding and restoring your version of the Kellerman's Resort. As you keep you and your friends' feet tapping and romancing, you can take pictures of your resort and share them with friends as well as help them out by visiting. And hey, if you're patiently waiting for the next Dirty Dancing flick to hit in 2013, maybe this will hold you over.
Click here to play Dirty Dancing on Facebook Now >
If you've tried the game already on Facebook, what do you think of it so far? Will you be playing this in anticipation of the next film? Sound off in the comments. Add Comment
"We wanted to create a game that would not only capture the essence and aesthetic of the Dirty Dancing film, but also offer Facebook gamers an opportunity to experience it in a whole new way," Social Game Universe CEO Nathon Gunn said in a release. "By enabling players to partner with their Facebook friends to generate love and romance at Kellerman's, they can add their own unique spin to the game, creating a different social experience for each player."
Just like we heard before, players will essentially curate an 8-bit version of the Kellerman's Resort from the movie through little blasts of lovey-dovey stuff called Romance Waves, which will make your guests stay longer. Players, guided by either Johnny or Baby from the classic film (Patrick Swayze and Jennifer Grey, respectively), perform dance rehearsals with combinations of different dance techniques to garner more Romance Waves.
Upon starting the game, each player chooses their own style of dance from a small selection, which becomes their permanent style. When recruiting friends asynchronously for dance rehearsals comprised of three dancers, you will unlock new dance combinations and collect even more Romance Waves to keep guests falling in love, sticking around longer, and spending coins on your various attractions.
Dirty Dancing Facebook in Action
To keep faithful to its legendary source material, every Romance Wave blast will let out clips from songs featured in Dirty Dancing's Oscar-winning soundtrack. And as players discover new dance rehearsal combinations, they will unlock secret combinations for big Romance Wave rewards. Of course, you can also boost your progress by spending Watermelons, the game's paid currency, on decorations and attractions to get your guests to spend.
This all creates a cycle of finding new dance routines through combining your friends' dance styles in new ways, bursts of Romance and expanding and restoring your version of the Kellerman's Resort. As you keep you and your friends' feet tapping and romancing, you can take pictures of your resort and share them with friends as well as help them out by visiting. And hey, if you're patiently waiting for the next Dirty Dancing flick to hit in 2013, maybe this will hold you over.
Click here to play Dirty Dancing on Facebook Now >
If you've tried the game already on Facebook, what do you think of it so far? Will you be playing this in anticipation of the next film? Sound off in the comments. Add Comment
Game of the Day: Bomboozle 2
bomboozle 2 game of the dayMatch like-colored blobs together in groups of three or more to frantically collect oodles of points. If match you match five or more blobs, you'll receive a bomb to unleash carnage on a massive scale. But if you only match 3, a pesky skull will drop into play that can only be destroyed by one of those devastating bombs. Run out of possible moves though, and the fun's all over.
As you progress, you discover new blobs that make Bomboozle 2 even trickier. Fortunately, as you keep bursting blob chains, you'll fill up your power up meters located at the bottom of the boards. As you'll soon discover, these can be invaluable in a tight spot. So be sure to flip, rearrange, and explode your way out of trouble. There are a bunch of different ways to play Bomboozle, so choose a mode and have fun!
Click here to play Bomboozle 2!
bomboozle 2 game of the day bomboozle 2 game of the day
Pro Tips:
* Sure the bomb explosions are awesome, but don't over use them. If you ever see a combo of 4 or more, make that your next move rather than a bomb.
* Try to save your bombs for when they are all within range of each other. That way when you do detonate a bomb, it will set off a chain reaction and clear the board.
* Like bombs, don't use your power ups (located at the bottom of the board) too often. Save them up for when you really need them. For example, if you have a ton of skulls at the bottom of the board and a couple treasure chests at the top, that would be a great time to use the board flip power up.
Click here to play Bomboozle 2!
What do you think of Bomboozle 2? Were you able to clear the whole board?
As you progress, you discover new blobs that make Bomboozle 2 even trickier. Fortunately, as you keep bursting blob chains, you'll fill up your power up meters located at the bottom of the boards. As you'll soon discover, these can be invaluable in a tight spot. So be sure to flip, rearrange, and explode your way out of trouble. There are a bunch of different ways to play Bomboozle, so choose a mode and have fun!
Click here to play Bomboozle 2!
bomboozle 2 game of the day bomboozle 2 game of the day
Pro Tips:
* Sure the bomb explosions are awesome, but don't over use them. If you ever see a combo of 4 or more, make that your next move rather than a bomb.
* Try to save your bombs for when they are all within range of each other. That way when you do detonate a bomb, it will set off a chain reaction and clear the board.
* Like bombs, don't use your power ups (located at the bottom of the board) too often. Save them up for when you really need them. For example, if you have a ton of skulls at the bottom of the board and a couple treasure chests at the top, that would be a great time to use the board flip power up.
Click here to play Bomboozle 2!
What do you think of Bomboozle 2? Were you able to clear the whole board?
Building the Pioneer Trail Potting Shed: Everything you need to know
For releasing a brand new game complete with four massive maps worth of content, Zynga sure is focusing quite a lot of effort on our homesteads in Pioneer Trail. But rather than speculate on that, how's about we tell you just how to build this brand new feature to the game, the Potting Shed?
This new building, available to players Level 15 and higher, allows players to unlock two brand new crops and create a new item that's said to make planting crops far easier. The new feature is introduced through three new Goals that will slowly guide you through the Potting Shed's many features and eventually reward you with Cranberries and Pineapples to plant. Here's everything you need to know about the Potting Shed:
When you first log into the game, you will be greeted by a pop-up that explains that Granny has come down with the collywobbles (which is a real thing, mind you). Click on the "Let's Build" button to get started on creating your very own Potting Shed and this series of Goals.
A Cure For The Collywobbles
* Place The Potting Shed
* Clear 5 Rocks On Your Homestead
* Collect 15 Ginger Ale
After placing the Potting Shed from that introductory pop-up, just click on five rocks to clear them. Then, the 15 Ginger Ale look like they're requested for through your friends. Once this simple Goal is complete, you'll score 250 XP and 250 Coins.
A Symbol Of Welcome
* Craft 1 Multi-Planter
* Clobber 5 Groundhogs
* Collect 10 Pineapple Cuttings
The fastest way to clobbering five Groundhogs is to plant lots of Potatoes, which cost 90 coins and take four hours to harvest. The 10 Pineapple Cuttings seem to also come from friend requests, too. At this point, the Goals assume you've already built the Potting Shed, which, once placed, requires the following items to complete:
The top three items in the above image--10 Clay Pots, Bean Poles and Sittin' Stools--look to be sourced through general News Feed Posts, while the latter three seem to be found by asking friends for them directly. Once you've finished begging asking for the 75 items in total, click on the complete Potting Shed to open a brand new Crafting Bench.
Potting Shed Crafting 1 Potting Shed Crafting 2
Click on the images to make them larger.
This Multi-Planter requires several crafted items that are made through asking for the items above. For instance, you must ask for 15 Springs and 15 Pipes to make one Hinge Arm, which is required to make the Seed-O-Matic (along with one other item that's made in a similar fashion).
Then, that Seed-O-Matic and 15 Whirelygigs (found through asking even more friends) are used to craft the finished product, the Multi-Planter (pictured below). Once you finally finish this long and arduous Goal, 500 XP, 500 Coins and the Pineapples crop are yours.
Multi-PlanterCranberries
* Harvest 30 Pineapples
* Clear 15 Debris On Your Homestead
* Collect 15 Buckets Of Bog Water
Now, this final is somewhat simpler. Simply plant and harvest 30 Pineapples, though information on the exact stats of this new crop are unavailable to us as of this writing. Then, simply click around on 15 Debris. The 15 Buckets of Bog Water most likely come from asking your friends, as per usual.
This final Goal, once completed, will reward you with 750 XP, 750 Coins and the Cranberries crop. Now, enjoy your new crops and the ability to plant eight crops at once with the Multi-Planter.
[Source and Image Credit: Zynga]
Check out the rest of our FrontierVille Cheats & Tips right here. >
Have you already started on your Potting Shed? What tips do you have for completing these Goals, the new building and the Multi-Planter even more quickly? Sound off in the comments. 1 Comment
This new building, available to players Level 15 and higher, allows players to unlock two brand new crops and create a new item that's said to make planting crops far easier. The new feature is introduced through three new Goals that will slowly guide you through the Potting Shed's many features and eventually reward you with Cranberries and Pineapples to plant. Here's everything you need to know about the Potting Shed:
When you first log into the game, you will be greeted by a pop-up that explains that Granny has come down with the collywobbles (which is a real thing, mind you). Click on the "Let's Build" button to get started on creating your very own Potting Shed and this series of Goals.
A Cure For The Collywobbles
* Place The Potting Shed
* Clear 5 Rocks On Your Homestead
* Collect 15 Ginger Ale
After placing the Potting Shed from that introductory pop-up, just click on five rocks to clear them. Then, the 15 Ginger Ale look like they're requested for through your friends. Once this simple Goal is complete, you'll score 250 XP and 250 Coins.
A Symbol Of Welcome
* Craft 1 Multi-Planter
* Clobber 5 Groundhogs
* Collect 10 Pineapple Cuttings
The fastest way to clobbering five Groundhogs is to plant lots of Potatoes, which cost 90 coins and take four hours to harvest. The 10 Pineapple Cuttings seem to also come from friend requests, too. At this point, the Goals assume you've already built the Potting Shed, which, once placed, requires the following items to complete:
The top three items in the above image--10 Clay Pots, Bean Poles and Sittin' Stools--look to be sourced through general News Feed Posts, while the latter three seem to be found by asking friends for them directly. Once you've finished begging asking for the 75 items in total, click on the complete Potting Shed to open a brand new Crafting Bench.
Potting Shed Crafting 1 Potting Shed Crafting 2
Click on the images to make them larger.
This Multi-Planter requires several crafted items that are made through asking for the items above. For instance, you must ask for 15 Springs and 15 Pipes to make one Hinge Arm, which is required to make the Seed-O-Matic (along with one other item that's made in a similar fashion).
Then, that Seed-O-Matic and 15 Whirelygigs (found through asking even more friends) are used to craft the finished product, the Multi-Planter (pictured below). Once you finally finish this long and arduous Goal, 500 XP, 500 Coins and the Pineapples crop are yours.
Multi-PlanterCranberries
* Harvest 30 Pineapples
* Clear 15 Debris On Your Homestead
* Collect 15 Buckets Of Bog Water
Now, this final is somewhat simpler. Simply plant and harvest 30 Pineapples, though information on the exact stats of this new crop are unavailable to us as of this writing. Then, simply click around on 15 Debris. The 15 Buckets of Bog Water most likely come from asking your friends, as per usual.
This final Goal, once completed, will reward you with 750 XP, 750 Coins and the Cranberries crop. Now, enjoy your new crops and the ability to plant eight crops at once with the Multi-Planter.
[Source and Image Credit: Zynga]
Check out the rest of our FrontierVille Cheats & Tips right here. >
Have you already started on your Potting Shed? What tips do you have for completing these Goals, the new building and the Multi-Planter even more quickly? Sound off in the comments. 1 Comment
Tuesday, September 27, 2011
Adventure World Cheats & Tips: Avatar Appearance Guide
If you're like me, your first instinct with Zynga's newest Facebook game Adventure World was probably to immediately start making your way through Expeditions. After all, it's not everyday that you have a chance to gain access to the lost city of El Dorado, even if it is virtually. Here's something you might have missed though - did you know you can change your avatar's appearance? With so many characters walking around in the same tan outfits, this is a great way to spend a few coins to really set yourself apart from your peers (even more helpful when joining Expeditions, as your friends can tell you apart).
To change your avatar's appearance or clothing, click on the Crate in the bottom right corner of the screen, and from there click on the brown hat. This brings up a menu like the one below, where you'll see your avatar moving through a series of animations, and can choose from a variety of facial features (eyebrows, noses, and even facial hair or glasses), along with clothing options for both tops and bottoms.
Simply browse through these sections, clicking on items as you choose to try them on. Again, it's important to note that you avatar is constantly moving in the preview area, as this will show you what he or she will actually look like while moving, while wearing these new items. You'll need to then click on the large green button that appears underneath your avatar to actually purchase the individual items you try on, so don't forget to do that before closing the window or changing tabs.
If you do happen to close the window (or change tabs) before purchasing any of your changes, they'll unfortunately be lost, requiring you to enter the menu and try on (and actually purchase) these items from scratch. In this, there's unfortunately not any way (currently) to try on full outfits to see how new tops look with new pants, unless you purchase one outright. When you purchase a new item, it will instantly be equipped, so you'd have to purchase one or the other on a whim and hope it doesn't actually look good with the other item you had thought of.
All in all, it's likely that more clothing items will be released in the future to give us even more customization options, but for now, take a look at the selection available and see if you can create an avatar that more represents your own personal style.
Check out the rest of our Adventure World Cheats & Tips right here.
Have you edited your avatar's appearance in Adventure World, or are you saving your coins for other items, such as Base Camp Expansions, instead? Sound off in the comments.
To change your avatar's appearance or clothing, click on the Crate in the bottom right corner of the screen, and from there click on the brown hat. This brings up a menu like the one below, where you'll see your avatar moving through a series of animations, and can choose from a variety of facial features (eyebrows, noses, and even facial hair or glasses), along with clothing options for both tops and bottoms.
Simply browse through these sections, clicking on items as you choose to try them on. Again, it's important to note that you avatar is constantly moving in the preview area, as this will show you what he or she will actually look like while moving, while wearing these new items. You'll need to then click on the large green button that appears underneath your avatar to actually purchase the individual items you try on, so don't forget to do that before closing the window or changing tabs.
If you do happen to close the window (or change tabs) before purchasing any of your changes, they'll unfortunately be lost, requiring you to enter the menu and try on (and actually purchase) these items from scratch. In this, there's unfortunately not any way (currently) to try on full outfits to see how new tops look with new pants, unless you purchase one outright. When you purchase a new item, it will instantly be equipped, so you'd have to purchase one or the other on a whim and hope it doesn't actually look good with the other item you had thought of.
All in all, it's likely that more clothing items will be released in the future to give us even more customization options, but for now, take a look at the selection available and see if you can create an avatar that more represents your own personal style.
Check out the rest of our Adventure World Cheats & Tips right here.
Have you edited your avatar's appearance in Adventure World, or are you saving your coins for other items, such as Base Camp Expansions, instead? Sound off in the comments.
Adventure World Deep Jungle Quests: Everything you need to know
As we've told you before, Zynga's newest Facebook game Adventure World comes with it tons of new maps, taking you through the dense jungles and even through dark and gloomy caves while trying to gain access to the lost city of El Dorado. Early on in the gameplay (via the game's tutorial), you're given the Master Key to opening El Dorado, but are slowed when you realize that before the key will turn, you'll need to find and replace four idols to the surrounding pillars. The first idol is the Monkey Idol, and you'll unlock access to completing this new adventure as soon as you gather three friends to help, along with some supplies in the form of Food, Fuel and Water.
This new adventure takes place in an area known as the Deep Jungle. Just like an Expedition, this Deep Jungle area contains quests within itself (side-quests, if you will) that can also be completed as you go along. Your overall goal, yes, it to collect the Monkey Idol, but there's so much more to it than that. Here's a guide to surviving the Deep Jungle, and coming back with the Monkey Idol in one piece.
Main Quests in the Deep Jungle
Find the Monkey Idol, Part 1
Recover the Monkey Idol
Of course, the Monkey Idol can't just be right as you walk in the door, but is instead on the far side of this massive map. There are plenty of cloud covering your view, traps to disarm and snakes to kill, but if you can continually wait for your energy to recharge, you'll eventually make it to the end to "recover" this Idol. Here's a picture of it for your reference.
Find the Monkey Idol, Part 2
Recover the Idol... Quick!
Ok, so maybe that last idol was fake. And maybe you're now stuck in a pit full of snakes underground, but that's nothing you can't handle, right? As the quest window tells you, the real Monkey Idol is behind the wall in front of you, so clear out the snakes in the pit and use your Master Key on the keyhole in front of you. This cases the wall to drop, revealing the real Monkey Idol!
Find the Monkey Idol, Part 3
Return to Base Camp
Place the Monkey Idol
At this point, you will have completed the main quests for Deep Jungle, but it should be noted that you can click on the first, false Monkey Idol at any time, but will not have a chance to go back and complete the side quests below after that point. Continue only when you feel that you've completed everything you wanted to. Note: If this changes in the future, we'll make sure to let you know.
Deep Jungle Side Quests
Hungry Monkeys!
Harvest 4 Banana Trees
Feed Bananas to 4 Monkeys
Banana Trees tend to be found in the far corners of the map, or in areas that are otherwise hard to get to due to tons of bushes or snakes. Here's a picture of them for your reference.
Gather Rare Flowers
Collect 5 Blue Flowers
Collect 5 Orange Flowers
Collect 5 Pink Flowers
These flowers are scattered throughout the map, so just keep an eye on when clearing bushes or whacking snakes to see if you notice any flowers nearby. You might also need to enter into caves hidden under "Blooming Bushes" to find flowers and the Vases below. Here's the location of two hidden caves (the Ladders are revealed under the Blooming Bushes) for your reference.
Snake Handling
Defeat 5 Bush Snakes
Defeat 5 Quick Snakes
Hire a Friend to Help
Luckily, you can complete all of these tasks on your own, so don't panic about the "hiring a friend" bit. Since you already had to ask for three friends' help before even starting these quests, you'll then see your three friends scattered through the map waiting for you to call on them. Just click on their picture and then click on the "Hire" button that appears. You'll then "take control" of that friend's avatar, and can perform three actions with the tools they currently have in their own game. That is, if they're a much higher level than you, and have upgraded tools, you'll gain the power of those tool for your short time with them in the game. Just hire one friend and you'll complete this task. As for the other two, remember that Quick Snakes are those that roam freely, while Bush Snakes hide inside bushes that shake.
Society Work
Get 5 Jade Vases
Get 3 Red Vases
Get 2 Azure Skulls
Get a Leafy Reinforcement from the Arrowhead Collection
Like in most other maps, we're asked to collect Jade and Red Vases, which are scattered randomly throughout the map. If you don't think they're worth collecting, due to the energy you'll "waste" doing so, keep in mind that collecting these type of items normally give you free energy in return (sometimes more than you spent), so it's definitely worthwhile. As for the Leafy Reinforcement, you can earn it in any Jungle Map at random - so, something like Snake Marsh, for instance. I suppose, then, you could also earn it while going through the Deep Jungle, but I would be surprised if they made it that easy.
With these story-based quests, there's no time limit for completing them, so if you're currently in the middle of an Expedition, feel free to go and complete it before your time runs out instead of rushing through these quests. The Monkey Idol will be waiting for you when you're ready for it, and hopefully you'll have earned some much better tools to help you get there faster. Happy exploring!
Check out the rest of our Adventure World Cheats & Tips right here.
What do you think of these Deep Jungle quests, or the entire gameplay of Adventure World so far? Sound off in the comments.
This new adventure takes place in an area known as the Deep Jungle. Just like an Expedition, this Deep Jungle area contains quests within itself (side-quests, if you will) that can also be completed as you go along. Your overall goal, yes, it to collect the Monkey Idol, but there's so much more to it than that. Here's a guide to surviving the Deep Jungle, and coming back with the Monkey Idol in one piece.
Main Quests in the Deep Jungle
Find the Monkey Idol, Part 1
Recover the Monkey Idol
Of course, the Monkey Idol can't just be right as you walk in the door, but is instead on the far side of this massive map. There are plenty of cloud covering your view, traps to disarm and snakes to kill, but if you can continually wait for your energy to recharge, you'll eventually make it to the end to "recover" this Idol. Here's a picture of it for your reference.
Find the Monkey Idol, Part 2
Recover the Idol... Quick!
Ok, so maybe that last idol was fake. And maybe you're now stuck in a pit full of snakes underground, but that's nothing you can't handle, right? As the quest window tells you, the real Monkey Idol is behind the wall in front of you, so clear out the snakes in the pit and use your Master Key on the keyhole in front of you. This cases the wall to drop, revealing the real Monkey Idol!
Find the Monkey Idol, Part 3
Return to Base Camp
Place the Monkey Idol
At this point, you will have completed the main quests for Deep Jungle, but it should be noted that you can click on the first, false Monkey Idol at any time, but will not have a chance to go back and complete the side quests below after that point. Continue only when you feel that you've completed everything you wanted to. Note: If this changes in the future, we'll make sure to let you know.
Deep Jungle Side Quests
Hungry Monkeys!
Harvest 4 Banana Trees
Feed Bananas to 4 Monkeys
Banana Trees tend to be found in the far corners of the map, or in areas that are otherwise hard to get to due to tons of bushes or snakes. Here's a picture of them for your reference.
Gather Rare Flowers
Collect 5 Blue Flowers
Collect 5 Orange Flowers
Collect 5 Pink Flowers
These flowers are scattered throughout the map, so just keep an eye on when clearing bushes or whacking snakes to see if you notice any flowers nearby. You might also need to enter into caves hidden under "Blooming Bushes" to find flowers and the Vases below. Here's the location of two hidden caves (the Ladders are revealed under the Blooming Bushes) for your reference.
Snake Handling
Defeat 5 Bush Snakes
Defeat 5 Quick Snakes
Hire a Friend to Help
Luckily, you can complete all of these tasks on your own, so don't panic about the "hiring a friend" bit. Since you already had to ask for three friends' help before even starting these quests, you'll then see your three friends scattered through the map waiting for you to call on them. Just click on their picture and then click on the "Hire" button that appears. You'll then "take control" of that friend's avatar, and can perform three actions with the tools they currently have in their own game. That is, if they're a much higher level than you, and have upgraded tools, you'll gain the power of those tool for your short time with them in the game. Just hire one friend and you'll complete this task. As for the other two, remember that Quick Snakes are those that roam freely, while Bush Snakes hide inside bushes that shake.
Society Work
Get 5 Jade Vases
Get 3 Red Vases
Get 2 Azure Skulls
Get a Leafy Reinforcement from the Arrowhead Collection
Like in most other maps, we're asked to collect Jade and Red Vases, which are scattered randomly throughout the map. If you don't think they're worth collecting, due to the energy you'll "waste" doing so, keep in mind that collecting these type of items normally give you free energy in return (sometimes more than you spent), so it's definitely worthwhile. As for the Leafy Reinforcement, you can earn it in any Jungle Map at random - so, something like Snake Marsh, for instance. I suppose, then, you could also earn it while going through the Deep Jungle, but I would be surprised if they made it that easy.
With these story-based quests, there's no time limit for completing them, so if you're currently in the middle of an Expedition, feel free to go and complete it before your time runs out instead of rushing through these quests. The Monkey Idol will be waiting for you when you're ready for it, and hopefully you'll have earned some much better tools to help you get there faster. Happy exploring!
Check out the rest of our Adventure World Cheats & Tips right here.
What do you think of these Deep Jungle quests, or the entire gameplay of Adventure World so far? Sound off in the comments.
FarmVille Sneak Peek: Lighthouse Cove Barn and Garage
If you were starting to doubt just how functional the upcoming Lighthouse Cove farm in FarmVille would be, some of those fears should be put to rest with Zynga's newest teaser image. While this is the same section of the farm that we've seen time and time again (with the mermaid, whale and boat dock), this picture also shows us what's going a bit further to the west, in the form of the farm's barn and garage (the red and blue buildings, respectively).
The text for this teaser image states that we'll be able to "[r]estore the cove, create a thriving restaurant, master your animals and crops and complete the ultimate farming cove experience with the coastal lighthouse!"
Of course, we already brought you details on this restaurant, in that it will be this third farm's Crafting Cottage, but the idea of restoring the cove is an interesting one. Perhaps this will be more like the English Countryside than not, seeing us fix the Barn and Garage using excess building parts, rather than starting them from scratch. Whatever the case, this farmer is incredibly excited to see more, and we'll make sure to let you know all additional details surrounding Lighthouse Cove as we know more.
Do you think we'll have to fix buildings in Lighthouse Cove, or could this "restore" wording deal with repairing the lighthouse or boat dock - things that are unique to this third farm? Speculate with us in the comments!
The text for this teaser image states that we'll be able to "[r]estore the cove, create a thriving restaurant, master your animals and crops and complete the ultimate farming cove experience with the coastal lighthouse!"
Of course, we already brought you details on this restaurant, in that it will be this third farm's Crafting Cottage, but the idea of restoring the cove is an interesting one. Perhaps this will be more like the English Countryside than not, seeing us fix the Barn and Garage using excess building parts, rather than starting them from scratch. Whatever the case, this farmer is incredibly excited to see more, and we'll make sure to let you know all additional details surrounding Lighthouse Cove as we know more.
Do you think we'll have to fix buildings in Lighthouse Cove, or could this "restore" wording deal with repairing the lighthouse or boat dock - things that are unique to this third farm? Speculate with us in the comments!
FarmVille Mystery Game (09/11/11): Aviary animals take flight for one week only
You have to hand it to the FarmVille team at Zynga - when they release a new feature in FarmVille (in this case the Aviary), they are quick to release plenty of animals to fill it. That idea has been carried into this week's Mystery Game, as seven birds are available in the now regular setup of "win all six regular animals, and you'll win a free prize."
To be specific, the six available birds contain those that we gave you a sneak peek of earlier, along with a cute chubby yellow bird that is easily one of the cutest animals I've ever seen in the game. Here's a complete list of the available birds:
Blue Sumatra Rooster
Araucana Chicken
Dabbler Duck
Ancona Duck
Sebastopol Goose
Orpington Chicken
Each dart for this week's game costs 20 Farm Cash, and while you may end up having to pay more than 120 Farm Cash to earn all six of the above birds, if you can complete the collection, you'll receive the Black Necked Swan as a free gift. Actually, the word "free" doesn't really fit here, after all of the Farm Cash you've spent to earn the Swan, but I digress. She'll be there waiting for you, if you want to earn her, but only for one week, when the birds of this Mystery Game will take flight.
What do you think of the birds in this week's Mystery Game? Will you try to earn all of the birds so you can walk away with the Black Necked Swan? Let us know in the comments.
To be specific, the six available birds contain those that we gave you a sneak peek of earlier, along with a cute chubby yellow bird that is easily one of the cutest animals I've ever seen in the game. Here's a complete list of the available birds:
Blue Sumatra Rooster
Araucana Chicken
Dabbler Duck
Ancona Duck
Sebastopol Goose
Orpington Chicken
Each dart for this week's game costs 20 Farm Cash, and while you may end up having to pay more than 120 Farm Cash to earn all six of the above birds, if you can complete the collection, you'll receive the Black Necked Swan as a free gift. Actually, the word "free" doesn't really fit here, after all of the Farm Cash you've spent to earn the Swan, but I digress. She'll be there waiting for you, if you want to earn her, but only for one week, when the birds of this Mystery Game will take flight.
What do you think of the birds in this week's Mystery Game? Will you try to earn all of the birds so you can walk away with the Black Necked Swan? Let us know in the comments.
FarmVille Raffle Booth (09/11/11): Orchard and Unwithers top the prize list
In this week's installment of the FarmVille Raffle Booth, we actually see the prize list switched a bit. While some of the most basic prizes remain (Special Delivery Boxes, for one), the top two prizes are fairly useful for FarmVille that enjoy function over style. Here's a full list of this week's available prizes, along with your odds of winning them:
10 Special Delivery Boxes - 1:5
3 Fertilize Alls - 1:20
5 Love Potions - 1:100
3 Unwithers - 1:500
1 Fully Built Orchard - 1:2000
Just to clarify, this Orchard is fully built, making it a 30 Farm Cash value, if you were to purchase this pre-constructed Orchard from the store, rather than building it yourself. Honestly, I've never had the luck of winning anything better than the "worst" two prizes in these Raffles, but hopefully you'll have better luck with walking away with these Unwithers, the Orchard, or both!
As usual, you can earn more Raffle Tickets either by purchasing them for Farm Cash, or by asking your friends to send them to you. You'll also receive a single Raffle Ticket for free to give you at least one chance at winning. Remember, this week's Raffle drawing goes on for just that long - a week. This time next Sunday, a new set of items will be launched in the Raffle, and you'll get to see if you'll walk away empty handed. Good luck!
What do you think of this Orchard being offered as the "grand prize" in this week's raffle? Are the unwithers a better prize, or do you not appreciate either being given away? Sound off in the comments.
10 Special Delivery Boxes - 1:5
3 Fertilize Alls - 1:20
5 Love Potions - 1:100
3 Unwithers - 1:500
1 Fully Built Orchard - 1:2000
Just to clarify, this Orchard is fully built, making it a 30 Farm Cash value, if you were to purchase this pre-constructed Orchard from the store, rather than building it yourself. Honestly, I've never had the luck of winning anything better than the "worst" two prizes in these Raffles, but hopefully you'll have better luck with walking away with these Unwithers, the Orchard, or both!
As usual, you can earn more Raffle Tickets either by purchasing them for Farm Cash, or by asking your friends to send them to you. You'll also receive a single Raffle Ticket for free to give you at least one chance at winning. Remember, this week's Raffle drawing goes on for just that long - a week. This time next Sunday, a new set of items will be launched in the Raffle, and you'll get to see if you'll walk away empty handed. Good luck!
What do you think of this Orchard being offered as the "grand prize" in this week's raffle? Are the unwithers a better prize, or do you not appreciate either being given away? Sound off in the comments.
Monday, September 26, 2011
CityVille: Take to the field with new Sports-themed items
I hope you had your fill of the Farm theme in CityVille, as another theme has swooped in to steal the spotlight. To be specific, this new theme has to do with Sports, and there are tons of items available (some for coins, which is a plus) to allow your citizens to spend time in the great outdoors, living a fit and healthy lifestyle. As usual, we're here to give a complete look at what these items are, and (more importantly) how much they cost, so that you can be better prepared the next time you take on your role as Mayor.
Sports Hall of Fame (Community Building)
* Costs: 60 City Cash
* Raises Maximum Population Cap by 1800 citizens
* Available for: 6 Days
Kid on Unicycle (Decoration)
* Costs: 5,000 coins
* Payout Bonus: 1% to residences and businesses; extra 1% to Sports themed items
* Available for: 6 Days
Dodge Ball (Decoration)
* Costs: 27 City Cash
* Payout Bonus: 27% to residences and businesses; extra 27% to Sports theme
* Available for: 6 Days
Win Water Sports Drink (Crop)
* Costs: 4 City Cash per square
* Harvest Time: Instant
* Supplies: 360 Goods per square
* First Star of Mastery: 3 Harvests
* Available for: 6 Days
Archery Store (Business)
* Costs: 350,000 coins
* Requires: 335 Goods
* Earnings: 1781 coins
* Available for: 6 Days
Birdie Manor (Home)
* Costs: 30,000 coins
* Population: 170-320
* Rent: 19 coins every five minutes
* Available for: 6 Days
Healthy Home (Home)
* Costs: 10,000 coins
* Population: 130-250
* Rent: 231 coins every day
* Available for: 5 Days
Red Card Residence (Home)
* Costs: 65 City Cash
* Population: 1850-3650
* Rent: 461 coins every day
* Available for: 6 Days
Half-Pipe House (Home)
* Costs: 75 City Cash
* Population: 2350-4350
* Rent: 240 coins every eight hours
* Available for: 6 Days
Trophy Store (Business)
* Costs: 20,000 coins
* Requires: 260 Goods
* Earnings: 1445 coins
* Available for: 5 Days
Big Play Brewery (Business)
* Costs: 46 City Cash
* Requires: 335 Goods
* Earnings: 1781 coins
* Available for: 5 Days
Trampoline (Decoration)
* Costs: 11 City Cash
* Payout Bonus: 11% to businesses and residences; extra 11% to Sports theme
* Available for: 5 Days
Monkey Golf (Decoration)
* Costs: 120,000 coins
* Payout Bonus: 12% to businesses and residences; extra 12% to Sports theme
* Available for: 5 Days
Holland Hole in One (Decoration)
* Costs: 135,000 coins
* Payout Bonus: 12% to businesses and residences; extra 12% to Sports theme
* Available for: 5 Days
Pirate Putt Putt (Decoration)
* Costs: 27 City Cash
* Payout Bonus: 27% to businesses and residences; extra 27% to Sports theme
* Available for: 5 Days
Fencing School (Community Building)
* Costs: 55 City Cash
* Raises Maximum Population Cap by 1700 citizens
* Available for: 5 Days
On top of all of these items, there's also a Sports Mystery Crate available for 45 City Cash. If you purchase one, you'll be guaranteed one of four items: the Half-Pipe House, Red Card Residence, Fencing School or Big Play Brewery. This Mystery Crate will only be available for five days, so you'll need to decide fairly quickly if you want to risk receiving duplicates by purchasing multiple boxes, or if you'll purchase the four items individually.
As you can see, all of these items will be disappearing from the game rather quickly, so if you have any desire for them whatsoever, your best bet would be to purchase them now (even if it's just a few coin decorations), rather than waiting. Why? Well, there are few things worse than forgetting... and then regretting.
Will you purchase any of these Sports themed items before they expire from the store? What sort of theme of items do you hope Zynga releases next? Sound off in the comments.
Sports Hall of Fame (Community Building)
* Costs: 60 City Cash
* Raises Maximum Population Cap by 1800 citizens
* Available for: 6 Days
Kid on Unicycle (Decoration)
* Costs: 5,000 coins
* Payout Bonus: 1% to residences and businesses; extra 1% to Sports themed items
* Available for: 6 Days
Dodge Ball (Decoration)
* Costs: 27 City Cash
* Payout Bonus: 27% to residences and businesses; extra 27% to Sports theme
* Available for: 6 Days
Win Water Sports Drink (Crop)
* Costs: 4 City Cash per square
* Harvest Time: Instant
* Supplies: 360 Goods per square
* First Star of Mastery: 3 Harvests
* Available for: 6 Days
Archery Store (Business)
* Costs: 350,000 coins
* Requires: 335 Goods
* Earnings: 1781 coins
* Available for: 6 Days
Birdie Manor (Home)
* Costs: 30,000 coins
* Population: 170-320
* Rent: 19 coins every five minutes
* Available for: 6 Days
Healthy Home (Home)
* Costs: 10,000 coins
* Population: 130-250
* Rent: 231 coins every day
* Available for: 5 Days
Red Card Residence (Home)
* Costs: 65 City Cash
* Population: 1850-3650
* Rent: 461 coins every day
* Available for: 6 Days
Half-Pipe House (Home)
* Costs: 75 City Cash
* Population: 2350-4350
* Rent: 240 coins every eight hours
* Available for: 6 Days
Trophy Store (Business)
* Costs: 20,000 coins
* Requires: 260 Goods
* Earnings: 1445 coins
* Available for: 5 Days
Big Play Brewery (Business)
* Costs: 46 City Cash
* Requires: 335 Goods
* Earnings: 1781 coins
* Available for: 5 Days
Trampoline (Decoration)
* Costs: 11 City Cash
* Payout Bonus: 11% to businesses and residences; extra 11% to Sports theme
* Available for: 5 Days
Monkey Golf (Decoration)
* Costs: 120,000 coins
* Payout Bonus: 12% to businesses and residences; extra 12% to Sports theme
* Available for: 5 Days
Holland Hole in One (Decoration)
* Costs: 135,000 coins
* Payout Bonus: 12% to businesses and residences; extra 12% to Sports theme
* Available for: 5 Days
Pirate Putt Putt (Decoration)
* Costs: 27 City Cash
* Payout Bonus: 27% to businesses and residences; extra 27% to Sports theme
* Available for: 5 Days
Fencing School (Community Building)
* Costs: 55 City Cash
* Raises Maximum Population Cap by 1700 citizens
* Available for: 5 Days
On top of all of these items, there's also a Sports Mystery Crate available for 45 City Cash. If you purchase one, you'll be guaranteed one of four items: the Half-Pipe House, Red Card Residence, Fencing School or Big Play Brewery. This Mystery Crate will only be available for five days, so you'll need to decide fairly quickly if you want to risk receiving duplicates by purchasing multiple boxes, or if you'll purchase the four items individually.
As you can see, all of these items will be disappearing from the game rather quickly, so if you have any desire for them whatsoever, your best bet would be to purchase them now (even if it's just a few coin decorations), rather than waiting. Why? Well, there are few things worse than forgetting... and then regretting.
Will you purchase any of these Sports themed items before they expire from the store? What sort of theme of items do you hope Zynga releases next? Sound off in the comments.
Cafe World Engagement Party Goals: Everything you need to know
Over the past few weeks, we've been bringing you continued coverage of the proposal saga between Cafe World's Joe and Lisa. In Part Three, we saw Joe finally being able to pop the question, and in what was a surprise to no one - she said yes! Now that the big question has been popped, the saga is still far from over, as there's an Engagement Party to plan, people, and you're just the (wo)man for the job!
As has become routine in new goal series, the dishes listed here are examples, and will likely be different from those you are asked to cook in your own game. Apologies all around, chefs, but there's no way for us to guarantee which dishes you'll have to cook in your own game (trust me, if I could, I would). That being said, here's a complete guide to finishing these goals and planning the perfect engagement party.
A Holly Hello
* Place the Hostess
* Serve 12 Kung Pao Stir Fry
* Collect 7 Table Mints
The Hostess is a new building project that will see you earning bonus Cafe Points for a week after her stand has been constructed. We'll bring you a complete guide to building Holly Hostess's stand just as soon as we can, so keep checking back. You can check out our complete guide to building the Hostess Stand right here.
Engaging Couple
* Collect 8 Surveys
* Collect 6 Invitations
* Serve 12 Blueberry Streusel
You'll need to ask your friends for both the Surveys and the Invitations, so make sure to make those your first steps. That is, you can cook the Blueberry Streusel while you're waiting, knowing that your friends could be responding to your requests at any time.
Invites Away!
* Collect 8 Cured Ham
* Serve 20 Creme Fraiche Caviars
* Serve 12 Tortilla Soup
Regardless of the dishes you're required to cook here (again, these dishes may vary from your own requirements), remember to look in your Gift Box for extra servings to help speed along the process. For finishing this goal, you'll receive the Antipasto recipe.
Early Arrivals
* Collect 6 Decorative Table Cloths
* Collect 8 Silver Napkin Holders
* Serve Antipasto 30 Times
By this point in the goal series, the Engagement Party is actually happening, but guests have started to arrive before you were really ready! You'll need to ask for these final touches to make the tables look great before Joe and Lisa's guests start to eat.
Hey Stranger!
* Collect 5 Funny Stories
* Collect 7 Folded Name Cards
* Master Antipasto to Level 1
Again, these items are themed to the event, and need to be earned by asking your friends to send them to you. You won't earn another recipe for completing this goal, but you will earn a bit of a cutscene in the story, showing off the happy couple at their party.
Strawberry Fields
* Collect 5 Sliced Almonds
* Collect 8 Fresh Strawberries
* Serve Super Chunk Fruit Salad 25 Times
After serving the appetizer (the Antipasto) previously, you've now moved onto the salad course, and for finishing this goal you'll receive a new salad recipe in the form of Strawberry Salad.
Picture Perfect
* Collect 7 Drink Charms
* Collect 7 Camera Batteries
* Serve Apple Cider 18 Times
You'll need the Drink Bar to finish this goal, although it's not clear whether or not this Apple Cider will be permanent across all users, or if it too will vary from user to user.
El Menudo
* Collect 9 Chili Powder
* Serve Chips and Guacamole 30 Times
* Spice 7 Neighbors' Stoves
For your next course, it's time to serve some Menudo, and you'll receive just that - the Menudo dish in your cookbook - for finishing this particular goal. I know we've been going for a while Chefs, but don't give up just yet!
Is This Thing On?
* Collect 8 Microphones
* Collect 6 Written Speeches
* Serve 20 Rootin' Tootin' Rib Eyes
What's a good party without entertainment? Apparently, Lisa and Joe's friends have come up with short speeches about the couple, so you'll need to give them microphones so they can be heard loud and clear (you'll also apparently have to write their speeches for them, which is odd, but I digress).
Maine Course
* Serve 12 Baklava
* Master Menudo to Level 1
* Serve Fruit Punch 16 Times
Unfortunately, we've only made it to the main course here, meaning that there's still plenty of work ahead of you. If you can make it this far, and complete this particular goal, you'll receive another new recipe: His & Her Surf n' Turf.
So Sweet
* Collect 9 Tubes of Frosting
* Collect 7 Cupcake Holders
* Serve Ginger Ale 18 Times
Even though we've moved onto dessert, don't get too excited - this party still has plenty of life left in it, and plenty of work left to be done.
Cupcake Creation
* Collect 10 Tea Leaves
* Serve 12 Triple Berry Cheesecakes
* Serve Gem Cake 12 Times
We're still not to the end of the Engagement Party, but we have at least officially moved onto dessert. For completing this goal, you'll receive the Elegant Cupcakes recipe.
Elegant Goodbye
* Master Elegant Cupcakes through Level 2
* Serve Chocolate Cream Pie 20 Times
* Serve Dark Roast 12 Times
The Coffee Machine is required for the Dark Roast (or whichever coffee drink you're asked to cook in your own game), but after you've dealt with these three tasks, you will have finally (mercifully) reached the end of the Engagement Party, along with its goals.
This is easily one of the longest goal series I can recall ever being released in the game, totaling 13 goals in all. Luckily, the game doesn't say anything about a time limit for these goals, so hopefully a larger chunk of players will have a chance to finish them (posted time limit or not, I don't expect them to be "permanent"). With the continuation of this particular story, it only makes sense that the next step will be the actual wedding (or, if Zynga really wants to draw this out, we could also see Bachelor / Bachelorette parties, along with a Bridal Shower for Lisa). Whatever comes next, we'll make sure let you know.
What do you think of these Engagement Party goals? Are you happy seeing such a long goal series that really gives you something to sink your teeth into, or would you prefer the goal series to be shorter? Sound off in the comments.
As has become routine in new goal series, the dishes listed here are examples, and will likely be different from those you are asked to cook in your own game. Apologies all around, chefs, but there's no way for us to guarantee which dishes you'll have to cook in your own game (trust me, if I could, I would). That being said, here's a complete guide to finishing these goals and planning the perfect engagement party.
A Holly Hello
* Place the Hostess
* Serve 12 Kung Pao Stir Fry
* Collect 7 Table Mints
The Hostess is a new building project that will see you earning bonus Cafe Points for a week after her stand has been constructed. We'll bring you a complete guide to building Holly Hostess's stand just as soon as we can, so keep checking back. You can check out our complete guide to building the Hostess Stand right here.
Engaging Couple
* Collect 8 Surveys
* Collect 6 Invitations
* Serve 12 Blueberry Streusel
You'll need to ask your friends for both the Surveys and the Invitations, so make sure to make those your first steps. That is, you can cook the Blueberry Streusel while you're waiting, knowing that your friends could be responding to your requests at any time.
Invites Away!
* Collect 8 Cured Ham
* Serve 20 Creme Fraiche Caviars
* Serve 12 Tortilla Soup
Regardless of the dishes you're required to cook here (again, these dishes may vary from your own requirements), remember to look in your Gift Box for extra servings to help speed along the process. For finishing this goal, you'll receive the Antipasto recipe.
Early Arrivals
* Collect 6 Decorative Table Cloths
* Collect 8 Silver Napkin Holders
* Serve Antipasto 30 Times
By this point in the goal series, the Engagement Party is actually happening, but guests have started to arrive before you were really ready! You'll need to ask for these final touches to make the tables look great before Joe and Lisa's guests start to eat.
Hey Stranger!
* Collect 5 Funny Stories
* Collect 7 Folded Name Cards
* Master Antipasto to Level 1
Again, these items are themed to the event, and need to be earned by asking your friends to send them to you. You won't earn another recipe for completing this goal, but you will earn a bit of a cutscene in the story, showing off the happy couple at their party.
Strawberry Fields
* Collect 5 Sliced Almonds
* Collect 8 Fresh Strawberries
* Serve Super Chunk Fruit Salad 25 Times
After serving the appetizer (the Antipasto) previously, you've now moved onto the salad course, and for finishing this goal you'll receive a new salad recipe in the form of Strawberry Salad.
Picture Perfect
* Collect 7 Drink Charms
* Collect 7 Camera Batteries
* Serve Apple Cider 18 Times
You'll need the Drink Bar to finish this goal, although it's not clear whether or not this Apple Cider will be permanent across all users, or if it too will vary from user to user.
El Menudo
* Collect 9 Chili Powder
* Serve Chips and Guacamole 30 Times
* Spice 7 Neighbors' Stoves
For your next course, it's time to serve some Menudo, and you'll receive just that - the Menudo dish in your cookbook - for finishing this particular goal. I know we've been going for a while Chefs, but don't give up just yet!
Is This Thing On?
* Collect 8 Microphones
* Collect 6 Written Speeches
* Serve 20 Rootin' Tootin' Rib Eyes
What's a good party without entertainment? Apparently, Lisa and Joe's friends have come up with short speeches about the couple, so you'll need to give them microphones so they can be heard loud and clear (you'll also apparently have to write their speeches for them, which is odd, but I digress).
Maine Course
* Serve 12 Baklava
* Master Menudo to Level 1
* Serve Fruit Punch 16 Times
Unfortunately, we've only made it to the main course here, meaning that there's still plenty of work ahead of you. If you can make it this far, and complete this particular goal, you'll receive another new recipe: His & Her Surf n' Turf.
So Sweet
* Collect 9 Tubes of Frosting
* Collect 7 Cupcake Holders
* Serve Ginger Ale 18 Times
Even though we've moved onto dessert, don't get too excited - this party still has plenty of life left in it, and plenty of work left to be done.
Cupcake Creation
* Collect 10 Tea Leaves
* Serve 12 Triple Berry Cheesecakes
* Serve Gem Cake 12 Times
We're still not to the end of the Engagement Party, but we have at least officially moved onto dessert. For completing this goal, you'll receive the Elegant Cupcakes recipe.
Elegant Goodbye
* Master Elegant Cupcakes through Level 2
* Serve Chocolate Cream Pie 20 Times
* Serve Dark Roast 12 Times
The Coffee Machine is required for the Dark Roast (or whichever coffee drink you're asked to cook in your own game), but after you've dealt with these three tasks, you will have finally (mercifully) reached the end of the Engagement Party, along with its goals.
This is easily one of the longest goal series I can recall ever being released in the game, totaling 13 goals in all. Luckily, the game doesn't say anything about a time limit for these goals, so hopefully a larger chunk of players will have a chance to finish them (posted time limit or not, I don't expect them to be "permanent"). With the continuation of this particular story, it only makes sense that the next step will be the actual wedding (or, if Zynga really wants to draw this out, we could also see Bachelor / Bachelorette parties, along with a Bridal Shower for Lisa). Whatever comes next, we'll make sure let you know.
What do you think of these Engagement Party goals? Are you happy seeing such a long goal series that really gives you something to sink your teeth into, or would you prefer the goal series to be shorter? Sound off in the comments.
Cafe World Holly Hostess Stand: Everything you need to know
Earlier tonight, we brought you a complete rundown of the many (many) goals in the Cafe World Engagement Party goal series, which sees Joe and Lisa celebrating their new engagement with friends. Of course, any party with this many guests needs someone to organize the arrivals, which is where Holly Hostess comes into the game. Holly heard about the engagement party we'd be throwing for the couple in our cafes, and has dropped by to help out. Of course, you can't expect this to be a simple affair, as you'll need to first build Holly's Hostess Station so she has a place to stand and work.
This is done by collecting a series of building materials or tools that Holly needs to work. You'll need five Highlighters, six Podium Lamps, seven Toothpicks and seven Table Charts. The Highlighters and Toothpicks are earned through general news feed posts, while the Podium Lamps and Table Charts are earned through individual gift requests sent to your friends.
Once you're done building the Hostess Station for Holly, you'll receive a 20% bonus on all Cafe Points earned in your cafe through cooking and serving dishes. However, this bonus isn't permanent, as it will only last for a single week. After that point, you'll need to use Energy Drinks to "recharge her" as she's become tired. These Energy Drinks can be purchased for Cafe Cash, as you might expect. Should you wish not to recharge her (which is your choice), you can either store the Hostess Stand in case the development team decides to create another use for her, or just use her as a decoration in your cafe.
What do you think of the Holly Hostess Stand / bonus in Cafe World? Will you use Cafe Cash to keep Holly constantly "energized" and ready to work? Sound off in the comments.
This is done by collecting a series of building materials or tools that Holly needs to work. You'll need five Highlighters, six Podium Lamps, seven Toothpicks and seven Table Charts. The Highlighters and Toothpicks are earned through general news feed posts, while the Podium Lamps and Table Charts are earned through individual gift requests sent to your friends.
Once you're done building the Hostess Station for Holly, you'll receive a 20% bonus on all Cafe Points earned in your cafe through cooking and serving dishes. However, this bonus isn't permanent, as it will only last for a single week. After that point, you'll need to use Energy Drinks to "recharge her" as she's become tired. These Energy Drinks can be purchased for Cafe Cash, as you might expect. Should you wish not to recharge her (which is your choice), you can either store the Hostess Stand in case the development team decides to create another use for her, or just use her as a decoration in your cafe.
What do you think of the Holly Hostess Stand / bonus in Cafe World? Will you use Cafe Cash to keep Holly constantly "energized" and ready to work? Sound off in the comments.
CloudForest Expedition Sneak Peek: You're gonna have a rough landing
When we last heard word of Cloudforest Expedition, it was but a glint in legendary designer John Romero's eye. Well, that and a Facebook page chock full of little tidbits detailing the game, which is still in development at Romero's new social game studio, Loot Drop. Now, we've been granted access to some high resolution images of the game in action, and frankly, it's looking downright stunning.
In Cloudforest Expedition, players are on a search for their missing grandfather, which for whatever reason leads them to a jungle teeming with wildlife, ancient artifacts and strange tribes of natives. The images we have here seem to imply that you'll crash land in Cloudforest, left to your own devices to figure just what happened to your grandfather.
It seems that you'll encounter a normal (enough) looking jungle landscape in which either you or your grandfather landed in Cloudforest. From there, you will meet some colorful tribesman that appear to worship fire and dwell on a volcanic landscape. During your travels, you'll also come across other travelers or teammates, it seems, that we imagine will help you somehow navigate Cloudforest (and we assume will help you set up camp in various locations).
Gallery: Cloudforest Expedition on Facebook
We also know that players will get to choose between two avatars: a red-headed woman who seems to be channeling Lara Croft (and has a certain affinity for lemurs), and a roguish-looking man that's a cross between Rambo and Bear Grylls. To find out more about Cloudforest Expedition ahead of its Fall release, "Like" its Facebook page right here, and check out the rest of these images in the gallery.
Are you psyched for Cloudforest Expedition's upcoming release? What do you think/hope we're to expect from the game once it launches? Sound off in the comments. Add Comment
In Cloudforest Expedition, players are on a search for their missing grandfather, which for whatever reason leads them to a jungle teeming with wildlife, ancient artifacts and strange tribes of natives. The images we have here seem to imply that you'll crash land in Cloudforest, left to your own devices to figure just what happened to your grandfather.
It seems that you'll encounter a normal (enough) looking jungle landscape in which either you or your grandfather landed in Cloudforest. From there, you will meet some colorful tribesman that appear to worship fire and dwell on a volcanic landscape. During your travels, you'll also come across other travelers or teammates, it seems, that we imagine will help you somehow navigate Cloudforest (and we assume will help you set up camp in various locations).
Gallery: Cloudforest Expedition on Facebook
We also know that players will get to choose between two avatars: a red-headed woman who seems to be channeling Lara Croft (and has a certain affinity for lemurs), and a roguish-looking man that's a cross between Rambo and Bear Grylls. To find out more about Cloudforest Expedition ahead of its Fall release, "Like" its Facebook page right here, and check out the rest of these images in the gallery.
Are you psyched for Cloudforest Expedition's upcoming release? What do you think/hope we're to expect from the game once it launches? Sound off in the comments. Add Comment
Nordeus's CEO on how Top Eleven became number one [Interview]
Being number one feels good, doesn't it? EA has been the most recognized name in sports games, even on Facebook--until a little game called Top Eleven came around the bend. Created by a small Serbian studio known as Nordeus, Top Eleven has quickly become the number one football (or soccer for you American folk) game on Facebook with over 4 million monthly players, according to AppData.
The game, which overtook EA Sports and Playfish's FIFA Superstars this summer, takes a far heavier simulator approach to the sports genre on Facebook. Oddly enough, this take has done quite well for Nordeus thus far. We sat down with Nordeus CEO Branko Milutinović recently to find out why the company took this approach to sports games on Facebook, how it has made it this far, and what it plans to do to stay on top. (Here's one: Top Eleven is available in about 27 languages, and it's all thanks to player contributions--now that's dedication.)
Noredus' motto seems to be, "Bringing desktop gaming experiences to social networks." Was this always the company slogan, and why did you decide to take this approach to social games?
It's probably my fault we still haven't changed it. Now, times have changed. When we got into social games at the moment, we though social games weren't complex or engaging enough, and someone who could translate the complexity of desktop games to social networks is going to be a huge success.
It has proven to be correct, because nowadays you see The Sims Social and Zynga is becoming less and less casual. Back then we thought we could differentiate ourselves from the competition by creating games that aren't completely casual or shallow, but complex and addictive. That's what we've done rather successfully with Top Eleven.
Our mission statement is a bit different--in a few words it would be something like 'Unifying gaming experiences throughout devices and platforms.' That's what Noredeus [has been] ever since we published Top Eleven.
How exactly will Nordeus connect the gaming experience between devices?
The idea is to provide users unique gaming experiences in that they can simply pick up where they left off. This would mean if you're, say, in the office and playing a game on Facebook during your break and you have to commute back home, we'll provide a way users can still interact, which is very important to them. You're going to be able to play the same game, with the same account, on different devices and platforms.
Top Eleven in action
Of course, football is huge in Europe, South America and some of Asia, but why did you go with a far heavier simulator approach to a Facebook game surrounding it?
There's a long and complex answer to that, which equals a lot of research we did. It comes down to the idea of providing users with a social game that's a bit more challenging than simply the relaxing, action-packed casual type. In short, people are managers at birth--everyone always thinks they would be able to run the country better, the team better.
And they simply don't get the chance to show how good they would have been doing the job that the other idiot is doing. That's the case in Europe, and I have a lot of American friends, so I think it's very similar back there as well. So, it's a characteristic of mankind [laughs]. In Europe, we're always having long and detailed discussions regarding football tactics or whether the manager chose the right lineup.
The idea is to fulfill users' natural need to show everybody else how good they would actually be, given the opportunity, by providing them a virtual plot that is only theirs. They're running the show, competing with other people, and Top Eleven really forces people that are friends to play together. Rather than the crew dynamics movement since day one of social games, we've taken it to the next level in that you're competing with friends synchronously.
It's also something that the rest of the industry is moving toward, but I think I can be very proud of us for picking some key elements of where social gaming is going to get to in the beginning--becoming the pioneers of what the social gaming scene is today over a year ago. I think that's the reason why a really small company from Serbia, which doesn't really have any tradition in building successful games--so, a very small company with very young people, and without any funding, we managed to build something that's rocking the boat now.
Now, will Nordeus remain focused on sports simulators, or does the company have an interest in pursuing other desktop gaming experiences on Facebook?
Without revealing too much, I can definitely say that we're going to remain in the sports genre. But we also have some plans to enter some other areas as well. Not in the distant future, but it's something to [look forward to.]
Facebook games have been largely a genre dominated by large American publishers (aside from Wooga). But I'm ready to see more culturally diverse social games. How do you think that as internationally-based companies gain global notoriety, the culture of other countries will come through in their social games?
I guess it depends on the publisher. From our side, our vision is to build global products, so we really want to cover as many countries in the world with a specific product. Of course, you can't always have the full coverage, but like with Top Eleven we have users from 140 or so countries. From our side, I don't think our culture is going to [influence] what we develop. Our vision is definitely global.
The Nordeus Team
Generally speaking, how does Nordeus plan to capitalize on this success? What can Top Eleven fans look forward to in the developer's future?
First of all, in a few weeks you're going to be pleasantly surprised by what we have been doing for many months. The game is going to evolve a lot--at the moment I can't share many details. But there are many improvements on the way, and we think the game is going to become exactly what users are passionate about.
And we have been conducting a lot of research and interaction with our user base. Our users are also very passionate about [Top Eleven], as our daily to monthly player ratio is one of the highest in the world: between 22 and 24 percent. And we have been working with them in polishing the feature set and building a product that's going to be super.
Thanks for sharing some of Nordeus's secrets for success with us, Branko.
What do you think of Top Eleven on Facebook? Do you prefer sports games on Facebook with the simulator approach, or something with more action? Sound off in the comments. 1 Comment
The game, which overtook EA Sports and Playfish's FIFA Superstars this summer, takes a far heavier simulator approach to the sports genre on Facebook. Oddly enough, this take has done quite well for Nordeus thus far. We sat down with Nordeus CEO Branko Milutinović recently to find out why the company took this approach to sports games on Facebook, how it has made it this far, and what it plans to do to stay on top. (Here's one: Top Eleven is available in about 27 languages, and it's all thanks to player contributions--now that's dedication.)
Noredus' motto seems to be, "Bringing desktop gaming experiences to social networks." Was this always the company slogan, and why did you decide to take this approach to social games?
It's probably my fault we still haven't changed it. Now, times have changed. When we got into social games at the moment, we though social games weren't complex or engaging enough, and someone who could translate the complexity of desktop games to social networks is going to be a huge success.
It has proven to be correct, because nowadays you see The Sims Social and Zynga is becoming less and less casual. Back then we thought we could differentiate ourselves from the competition by creating games that aren't completely casual or shallow, but complex and addictive. That's what we've done rather successfully with Top Eleven.
Our mission statement is a bit different--in a few words it would be something like 'Unifying gaming experiences throughout devices and platforms.' That's what Noredeus [has been] ever since we published Top Eleven.
How exactly will Nordeus connect the gaming experience between devices?
The idea is to provide users unique gaming experiences in that they can simply pick up where they left off. This would mean if you're, say, in the office and playing a game on Facebook during your break and you have to commute back home, we'll provide a way users can still interact, which is very important to them. You're going to be able to play the same game, with the same account, on different devices and platforms.
Top Eleven in action
Of course, football is huge in Europe, South America and some of Asia, but why did you go with a far heavier simulator approach to a Facebook game surrounding it?
There's a long and complex answer to that, which equals a lot of research we did. It comes down to the idea of providing users with a social game that's a bit more challenging than simply the relaxing, action-packed casual type. In short, people are managers at birth--everyone always thinks they would be able to run the country better, the team better.
And they simply don't get the chance to show how good they would have been doing the job that the other idiot is doing. That's the case in Europe, and I have a lot of American friends, so I think it's very similar back there as well. So, it's a characteristic of mankind [laughs]. In Europe, we're always having long and detailed discussions regarding football tactics or whether the manager chose the right lineup.
The idea is to fulfill users' natural need to show everybody else how good they would actually be, given the opportunity, by providing them a virtual plot that is only theirs. They're running the show, competing with other people, and Top Eleven really forces people that are friends to play together. Rather than the crew dynamics movement since day one of social games, we've taken it to the next level in that you're competing with friends synchronously.
It's also something that the rest of the industry is moving toward, but I think I can be very proud of us for picking some key elements of where social gaming is going to get to in the beginning--becoming the pioneers of what the social gaming scene is today over a year ago. I think that's the reason why a really small company from Serbia, which doesn't really have any tradition in building successful games--so, a very small company with very young people, and without any funding, we managed to build something that's rocking the boat now.
Now, will Nordeus remain focused on sports simulators, or does the company have an interest in pursuing other desktop gaming experiences on Facebook?
Without revealing too much, I can definitely say that we're going to remain in the sports genre. But we also have some plans to enter some other areas as well. Not in the distant future, but it's something to [look forward to.]
Facebook games have been largely a genre dominated by large American publishers (aside from Wooga). But I'm ready to see more culturally diverse social games. How do you think that as internationally-based companies gain global notoriety, the culture of other countries will come through in their social games?
I guess it depends on the publisher. From our side, our vision is to build global products, so we really want to cover as many countries in the world with a specific product. Of course, you can't always have the full coverage, but like with Top Eleven we have users from 140 or so countries. From our side, I don't think our culture is going to [influence] what we develop. Our vision is definitely global.
The Nordeus Team
Generally speaking, how does Nordeus plan to capitalize on this success? What can Top Eleven fans look forward to in the developer's future?
First of all, in a few weeks you're going to be pleasantly surprised by what we have been doing for many months. The game is going to evolve a lot--at the moment I can't share many details. But there are many improvements on the way, and we think the game is going to become exactly what users are passionate about.
And we have been conducting a lot of research and interaction with our user base. Our users are also very passionate about [Top Eleven], as our daily to monthly player ratio is one of the highest in the world: between 22 and 24 percent. And we have been working with them in polishing the feature set and building a product that's going to be super.
Thanks for sharing some of Nordeus's secrets for success with us, Branko.
What do you think of Top Eleven on Facebook? Do you prefer sports games on Facebook with the simulator approach, or something with more action? Sound off in the comments. 1 Comment
Sunday, September 25, 2011
FarmVille birds take flight back into the store for a limited time
To go along with tonight's release of the Aviary Habitat in FarmVille comes the re-release of several birds to the game's store. You can purchase one or all of these birds for Farm Cash, but they'll only be available for a limited time. Here's a look at what's available. Note: while these animals have been released with the likely purpose of placing them inside your Aviary, that isn't mandatory. If you'd like to keep your feathered friends out to show off to your neighbors, feel free to do just that.
* Eider Duck - 20 Farm Cash
* Snow Goose - 16 Farm Cash
* Royal Guard Duck - 16 Farm Cash
* Modern Game Hen - 20 Farm Cash
* Campbell Duck - 16 Farm Cash
* Crested Duck - 16 Farm Cash
* Marans Chicken - 20 Farm Cash
* Pelican - 18 Farm Cash
As you can see, none of these animals are exactly cheap, but if you're going for those exclusive animal mastery signs, this is an opportunity you'll really want to consider. Just remember, these animals will only be around for another week, so shop now while you have a chance.
Will you purchase any of these re-released birds, or do you already have them on your land? Sound off in the comments.
* Eider Duck - 20 Farm Cash
* Snow Goose - 16 Farm Cash
* Royal Guard Duck - 16 Farm Cash
* Modern Game Hen - 20 Farm Cash
* Campbell Duck - 16 Farm Cash
* Crested Duck - 16 Farm Cash
* Marans Chicken - 20 Farm Cash
* Pelican - 18 Farm Cash
As you can see, none of these animals are exactly cheap, but if you're going for those exclusive animal mastery signs, this is an opportunity you'll really want to consider. Just remember, these animals will only be around for another week, so shop now while you have a chance.
Will you purchase any of these re-released birds, or do you already have them on your land? Sound off in the comments.
FarmVille Aviary Mystery Box offers re-released birds for your new habitat
If the re-released birds that have hit the FarmVille marketplace tonight aren't enough to stock your new Aviary habitat to capacity, why not take a look at the new Aviary Mystery Box that's also launched in the game? The Aviary Mystery Box contains re-released birds, with some of these birds having originally launched in the game back in March and April of this year. Needless to say, we haven't seen some of them for quite a while, so you'll want to keep them in mind when deciding whether or not to purchase a box.
Each Aviary Mystery Box costs 16 Farm Cash. You unfortunately have no guarantee that you won't end up with duplicates as you go for the complete set of six, but you can thankfully stop at any time should you decide the risk is too great. Here's a list of the six available birds:
* Chrome Duck
* White Stork
* Gray Heron
* Golfer Duck
* Gallic Rooster
* Tufted Duck
Again, these animals can all be stored inside your new Aviary habitat, but if you'd rather leave them outside to show off to your visiting neighbors, feel free to do that as well. Just make sure to purchase this box fast if you want any of the birds inside, as it will only be available for a week.
Will you purchase any of these Aviary Mystery Boxes? If you go for the full set of six, how many duplicates did you receive first? Which of these birds is your favorite? Sound off in the comments.
Each Aviary Mystery Box costs 16 Farm Cash. You unfortunately have no guarantee that you won't end up with duplicates as you go for the complete set of six, but you can thankfully stop at any time should you decide the risk is too great. Here's a list of the six available birds:
* Chrome Duck
* White Stork
* Gray Heron
* Golfer Duck
* Gallic Rooster
* Tufted Duck
Again, these animals can all be stored inside your new Aviary habitat, but if you'd rather leave them outside to show off to your visiting neighbors, feel free to do that as well. Just make sure to purchase this box fast if you want any of the birds inside, as it will only be available for a week.
Will you purchase any of these Aviary Mystery Boxes? If you go for the full set of six, how many duplicates did you receive first? Which of these birds is your favorite? Sound off in the comments.
Kingdoms & Quests looks like Zynga's next big game, a social RPG?
Update: Zynga has since taken down the support pages detailing Kingdoms & Quests. However, the "restricted" app still has a presence on Facebook.
And its worst-kept secret at that. Even before Adventure World has hit Facebook, it looks as if we already know a great deal about Zynga's next major social game. It's called Kingdoms & Quests, and at the moment is available only in Australia, according to brand new support pages for the game.
This is the first we're hearing of this new game, but a detailed guide for beginners reveals quite a lot about the unannounced Kingdoms & Quests. (You can try to access the game via Facebook, though you'll simply get a screen that reads, "Use of app 'Kingdoms & Quests' is restricted.")
First of all, we know that this game is a fantasy RPG (roleplaying game) in which players gain experience and resources like wood, coins and food through battling monsters as they clear the fog surrounding their kingdom. So, there will be a property management and expansion aspect to Kingdoms & Quests, but the support page drives home that combat is the focus in this game.
Like Empires & Allies before it, players will create a kingdom and populate it with combat units to do battle against monsters in turn-based bouts, though we doubt this game will focus on strategy like E&A does. That's namely because Zynga doesn't at all mention PvP (player vs player) combat nor does it mention large-scale encounters or having to defend your territory. In fact, it looks like you'll only be able to have four units in battle at a time.
Kingdoms & Quests art
Zynga uses language that implies that players will explore the land around them on quests, killing individual groups of monsters with supporting warriors. Furthermore, it looks like players will be able to micromanage their units through equipment either crafted or found during battle. It sounds as if each and every unit will be outfitted with unique weapons.
While PvP doesn't seem to be a part of Kingdoms & Quests, social interaction will, of course, be a major focus ... perhaps more so than in any Zynga game before it. "If a player has an element icon next to their name, rather than the home kingdom icon, you can visit them on their map and play Kingdoms & Quests with them in real-time," the support page reads. Surely Kingdoms & Quests will be a first for Zynga on many levels, and we're psyched to learn more. To see what this game will be about in detail, check out its support page right here.
[Via Mafia Wars Maniac]
[Image Credit: Zynga]
Are you excited for yet another new Zynga game? How do you think or hope Kingdoms & Quests will play? Sound off in the comments. Add Comment
And its worst-kept secret at that. Even before Adventure World has hit Facebook, it looks as if we already know a great deal about Zynga's next major social game. It's called Kingdoms & Quests, and at the moment is available only in Australia, according to brand new support pages for the game.
This is the first we're hearing of this new game, but a detailed guide for beginners reveals quite a lot about the unannounced Kingdoms & Quests. (You can try to access the game via Facebook, though you'll simply get a screen that reads, "Use of app 'Kingdoms & Quests' is restricted.")
First of all, we know that this game is a fantasy RPG (roleplaying game) in which players gain experience and resources like wood, coins and food through battling monsters as they clear the fog surrounding their kingdom. So, there will be a property management and expansion aspect to Kingdoms & Quests, but the support page drives home that combat is the focus in this game.
Like Empires & Allies before it, players will create a kingdom and populate it with combat units to do battle against monsters in turn-based bouts, though we doubt this game will focus on strategy like E&A does. That's namely because Zynga doesn't at all mention PvP (player vs player) combat nor does it mention large-scale encounters or having to defend your territory. In fact, it looks like you'll only be able to have four units in battle at a time.
Kingdoms & Quests art
Zynga uses language that implies that players will explore the land around them on quests, killing individual groups of monsters with supporting warriors. Furthermore, it looks like players will be able to micromanage their units through equipment either crafted or found during battle. It sounds as if each and every unit will be outfitted with unique weapons.
While PvP doesn't seem to be a part of Kingdoms & Quests, social interaction will, of course, be a major focus ... perhaps more so than in any Zynga game before it. "If a player has an element icon next to their name, rather than the home kingdom icon, you can visit them on their map and play Kingdoms & Quests with them in real-time," the support page reads. Surely Kingdoms & Quests will be a first for Zynga on many levels, and we're psyched to learn more. To see what this game will be about in detail, check out its support page right here.
[Via Mafia Wars Maniac]
[Image Credit: Zynga]
Are you excited for yet another new Zynga game? How do you think or hope Kingdoms & Quests will play? Sound off in the comments. Add Comment
Plants vs Zombies for iPhone update unearths nine new mini games
Look, Plants vs Zombies might be PopCap's most entertaining game to date (next to Peggle), but even flinging seeds at ravenous zombies gets stale after awhile. Luckily, PopCap thinks so too, and has updated PvZ for iPhone, bringing with it a whopping nine new mini games that players can buy using coins in Crazy Dave's Shop. Well, at least these mini games are new to the iPhone--they're all from the PC and Mac version of PvZ.
Each of the nine new games comes in a pack of three for 50,000 coins, which players can collect through just playing the Adventure Mode or tending to their Zen Gardens (released in the previous update). Of course, you can expedite the process by purchasing bundles of 100,000 coins for $.99 apiece. Here's a sneak peek at all nine mini games, courtesy of PopCap:
Game Pack #3
* Walnut Bowling 2: Knock 'em dead in this killer twist to an old favorite sport.
* Seeing Stars: Unravel the mystery of the star-shaped pattern.
* Bobsled Bonanza: Melt the ice and defeat bobsledders and Zombonis in this frosty battle.
Game Pack #4
* Invisi-Ghoul: Test your prowess to take on invisible zombies.
* Last Stand: Not your average day at the pool!
* ZomBotany 2: Hybrid zombies sport plant heads and abilities to up the challenge ante.
Game Pack #5
* Beghouled Twist: An homage to Bejeweled Twist, this mash-up requires match-3 skill.
* Pogo Party: Crash the pogo party of your roof!
* Zombie Nimble Zombie Quick: Get ready to move faster than ever!
PvZ mini games
All nine mini games sound like fun, but we're most interested in this homage to Bejeweled Twist, and Walnut Bowling has always been a blast when it comes up in Adventure Mode. This update also introduces more Achievements to brag about share on Apple Game Center, most notable of which is Peking Express.
This is a micro game of sorts in which you're timed on how quickly you scroll all the way down the Achievements page to visit China and its zombies. I made it in just over 10 seconds--can you beat my time? If you're game, then click on the link below and get to diggin'. If anything, this should hold you over until Peggle and PvZ hit Facebook ... maybe.
Click here to download the new Plants vs Zombies update for iPhone >
Have you unlocked any of the new features in this PvZ update? Which of the new mini games are you most excited about? Sound off in the comments. 1 Comment
Each of the nine new games comes in a pack of three for 50,000 coins, which players can collect through just playing the Adventure Mode or tending to their Zen Gardens (released in the previous update). Of course, you can expedite the process by purchasing bundles of 100,000 coins for $.99 apiece. Here's a sneak peek at all nine mini games, courtesy of PopCap:
Game Pack #3
* Walnut Bowling 2: Knock 'em dead in this killer twist to an old favorite sport.
* Seeing Stars: Unravel the mystery of the star-shaped pattern.
* Bobsled Bonanza: Melt the ice and defeat bobsledders and Zombonis in this frosty battle.
Game Pack #4
* Invisi-Ghoul: Test your prowess to take on invisible zombies.
* Last Stand: Not your average day at the pool!
* ZomBotany 2: Hybrid zombies sport plant heads and abilities to up the challenge ante.
Game Pack #5
* Beghouled Twist: An homage to Bejeweled Twist, this mash-up requires match-3 skill.
* Pogo Party: Crash the pogo party of your roof!
* Zombie Nimble Zombie Quick: Get ready to move faster than ever!
PvZ mini games
All nine mini games sound like fun, but we're most interested in this homage to Bejeweled Twist, and Walnut Bowling has always been a blast when it comes up in Adventure Mode. This update also introduces more Achievements to brag about share on Apple Game Center, most notable of which is Peking Express.
This is a micro game of sorts in which you're timed on how quickly you scroll all the way down the Achievements page to visit China and its zombies. I made it in just over 10 seconds--can you beat my time? If you're game, then click on the link below and get to diggin'. If anything, this should hold you over until Peggle and PvZ hit Facebook ... maybe.
Click here to download the new Plants vs Zombies update for iPhone >
Have you unlocked any of the new features in this PvZ update? Which of the new mini games are you most excited about? Sound off in the comments. 1 Comment
Car Town Japan drifts onto Mobage, Cie Games opens Tokyo office
If The Fast and the Furious has taught us anything about the "real" world, it's that Tokyo is a haven for gear-heads. Car Town creator Cie Games looks to bring Japanese social gamers just what they've been looking for in a social game with Car Town Japan. Inside Social Games (ISG) reports that the Facebook racer with over 5.8 million monthly players will expand to Mobage, DeNA's mobile social games network, before the end of this week as the company opens its Tokyo office.
"When we launch future titles, you'll see us deployed internationally much more quickly on multiple platforms," Cie Games CEO Justin Choi told ISG. "We are planning on opening additional offices. We are going to use Japan as a hub to expand into other markets in Asia."
According to ISG, this Japanese version of Car Town on Mobage is different from what sounds like a dedicated version of Car Town for iOS and Android devices that's in the works, which will be released "soon." Car Town Japan features a decidedly Japanese look and feel, though folks will still race, build, decorate and upgrade cars based on real-life brands like Toyota, Honda and Ford.
For you lucky folks going to the Tokyo Game Show next week, Cie Games will have a playable version of Car Town Japan there, too. For the rest of us back in the states and elsewhere, we'll just have to wait patiently until the game speeds onto our iPhones and various Android devices. So pump your brakes, and go play Car Town on Facebook some more.
[Image Credit: Inside Social Games]
Do you think this is a sign of Cie Games rise to social game notoriety among the elites like Zynga and EA? Are you excited to soon have a mobile version of Car Town to take around? Sound off in the comments. 1 Comment
"When we launch future titles, you'll see us deployed internationally much more quickly on multiple platforms," Cie Games CEO Justin Choi told ISG. "We are planning on opening additional offices. We are going to use Japan as a hub to expand into other markets in Asia."
According to ISG, this Japanese version of Car Town on Mobage is different from what sounds like a dedicated version of Car Town for iOS and Android devices that's in the works, which will be released "soon." Car Town Japan features a decidedly Japanese look and feel, though folks will still race, build, decorate and upgrade cars based on real-life brands like Toyota, Honda and Ford.
For you lucky folks going to the Tokyo Game Show next week, Cie Games will have a playable version of Car Town Japan there, too. For the rest of us back in the states and elsewhere, we'll just have to wait patiently until the game speeds onto our iPhones and various Android devices. So pump your brakes, and go play Car Town on Facebook some more.
[Image Credit: Inside Social Games]
Do you think this is a sign of Cie Games rise to social game notoriety among the elites like Zynga and EA? Are you excited to soon have a mobile version of Car Town to take around? Sound off in the comments. 1 Comment
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